Tactile Immersion - General Discussion - Hardware & Software

Anton makes some good points and I am behind him as far as tactile hardware although I am betting I am ahead of the majority of people by quite a bit.

I have heard many people using and adapting your simhub RPM profile @Mr Latte and I have never heard anything bad about it. I cant remember anyone at the time having hardware like the racebase but they adapted it and the magic was not just the hardware but how the profiles were put together. What you did is beyond what 95% of people will acheive by themselves. I did the same I made it work for my mini lfe's and I was amazed because I had never felt the different effects at different, especially low and idle rpm.

Lots of people are getting in to motion, it's their big spend and having spent the money there doesnt make another $3kusd available for tactile. One often rules out the other for most of us, sometimes forever, sometimes for a couple years. So comparing them doesnt take in to account we are not made of money :)

I know the profiles you have made are made for the hardware you are talking about but I will give you another thing to think about. Forgetting the occasional arguments, etc, you want tactile to get more popular. Lots of us see the benefits. A number of us have modest hardware and lust after more, like myself bank balance willing. I think you can help your cause more by sharing your profiles because I believe that will get many more people on the path to wanting to upgrade their hardware. Just take your rpm profile. It's a big improvement and I can see where the big ones will benefit me. Before that rpm profile I couldnt. I could imagine more power but I couldnt imagine it what it might do for the lumpy idle I never hda before, etc.

I think you are concerned that people may try your profiles with lesser hardware and not have the impression you want. I think they they will discover the potential as well as getting better from what they do have. Thats bound to drive people to expand in to better hardware.

This is an old area of sim racing now, tactile has been around for ages but you are doing more with it and it's exciting for anyone that is reading but you are putting it in a walled garden, not giving us a fish, not really teaching us how to fish but telling us we need to go and learn how to fish and one day, after 3000 hours we may be on par.

To be clear, I don't mind that, its your time, effort and reward for that. At the same time its not in line with what you say you are trying to achieve. There is the linux and the windows of the world, I think you have to choose if you are linux or windows, are you a good product thats commercial with the secrets under the cover or are you linux trying to get mass appeal and get your tech to everyone.

At the moment you are advertising a bit of both but mostly windows - and it doesnt bother me one bit but its certainly where some of the confusion comes from here.
 
@metalnwood I agree with much of what you say.

I also know my BK-CT was night and day more powerful than my Aura's and my TST329 has a lot more range that has opened up a lot more opportunities and works really well with the BK-CT. They are much better together than individually.

I think your analogy is missing Apple which is a turn key closed product line that guarantees everything works well together at a premium, then Windows which supports every piece of hardware under the sun but also costs and then Linux which is all DIY and free unless you pay for support and services.

Here is the tough part. The "whales" I mentioned earlier are ready to throw money at this process and will support the testing and trial and error that he wants to do right now. They like all early adopters will pay to be the first to have these effects and work through what really works and what doesn't. So we really should encourage this as part of the process.

Would I love it if a pile of multi-layer killer setups were dropped out there for everyone? Absolutely, but that typically comes as things mature. When you are first figuring out a business model the last thing you want to do is start giving a lot away because it takes away perceived value and the opportunity for profit is lost. Seriously, this is a great way to completely cannonball any attempt at success. People get stuff for free and then are pissed off when there are other things that they have to pay for. And frankly the people who get stuff for free also tend to be the most abusive and hard to deal with.

The whales are a big love in. They will shower you with praise and encouragement and money, so they should be cared for and tended to like a garden to get good word of mouth going and recommendations to other whales. That is the best way to start something like this.
 
I agree as well.

My analogy was only meant to be a simple one. It's great if a good commercial product comes from this but I note that this is a recent development.

If it's commercial it's fair to keep the secrets, put in the hard work and reap the benefits. Anyone should be able to do that and good luck to them and I hope they succeed.

On the other hand, that didn't appear to be the goal for a long time. There are many projects in sim hardware we can point to that have got very popular. E.g. the SFX, one very big difference was all information on the table, here is is, go for it and give back if you can. So you can find profiles for africa, mods, people helping each other troubleshoot, marketplace, etc, etc.

OSW, simhub and dashboards, etc.. They all started with one person and a community built around it. How many SFX's dow we have, how many DD wheels, how many dashboards, lights, fans running off simhub and shared designs for all of them?

I am happy for Mr Latte to commercialize his product but time to stop throwing down the challenges to other people as if it's a community effort. There are working models how this can be done as pointed out above, none of them would be where they are today if the guys behind them said here is my idea, its great, I want you to have it but you go figure it out yourself.

I say it again, I respect what ever direction he wants to go but lets not treat people like they have been given all the tools to implement things when they haven't
 
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Hello, I'm new to tactile and have a question with which I hope this experienced community can help. To setup my tactile configuration (only seat for now, no pedals yet). I have ordered a BKE LF, a TST 209 (the only TST available in my country, unfortunately) and 4x Dayton Audio DAEX32EP-4. I also have ordered a NX3000D to control the BKE and the TST. I see in the builds in this thread that usually an EPQ304 + the T.tracks DSP 4x4 mini is used to control the 4 exciters. Given that the EPQ304 seems to suffer from some fan noise, I was wondering whether replacing the EPQ304 + the T.tracks DSP 4x4 mini with a single the T.tracks DSP 4x4 Mini Amp (4x60W @4ohm) has any disadvantages, @Mr Latte (or others who'd like to chime in)? Thanks for any insight you may have!
 
Anton makes some good points and I am behind him as far as tactile hardware although I am betting I am ahead of the majority of people by quite a bit.

I have heard many people using and adapting your simhub RPM profile @Mr Latte and I have never heard anything bad about it. I cant remember anyone at the time having hardware like the racebase but they adapted it and the magic was not just the hardware but how the profiles were put together. What you did is beyond what 95% of people will acheive by themselves. I did the same I made it work for my mini lfe's and I was amazed because I had never felt the different effects at different, especially low and idle rpm.

Lots of people are getting in to motion, it's their big spend and having spent the money there doesnt make another $3kusd available for tactile. One often rules out the other for most of us, sometimes forever, sometimes for a couple years. So comparing them doesnt take in to account we are not made of money :)

I know the profiles you have made are made for the hardware you are talking about but I will give you another thing to think about. Forgetting the occasional arguments, etc, you want tactile to get more popular. Lots of us see the benefits. A number of us have modest hardware and lust after more, like myself bank balance willing. I think you can help your cause more by sharing your profiles because I believe that will get many more people on the path to wanting to upgrade their hardware. Just take your rpm profile. It's a big improvement and I can see where the big ones will benefit me. Before that rpm profile I couldnt. I could imagine more power but I couldnt imagine it what it might do for the lumpy idle I never hda before, etc.

I think you are concerned that people may try your profiles with lesser hardware and not have the impression you want. I think they they will discover the potential as well as getting better from what they do have. Thats bound to drive people to expand in to better hardware.

This is an old area of sim racing now, tactile has been around for ages but you are doing more with it and it's exciting for anyone that is reading but you are putting it in a walled garden, not giving us a fish, not really teaching us how to fish but telling us we need to go and learn how to fish and one day, after 3000 hours we may be on par.

To be clear, I don't mind that, its your time, effort and reward for that. At the same time its not in line with what you say you are trying to achieve. There is the linux and the windows of the world, I think you have to choose if you are linux or windows, are you a good product thats commercial with the secrets under the cover or are you linux trying to get mass appeal and get your tech to everyone.

At the moment you are advertising a bit of both but mostly windows - and it doesnt bother me one bit but its certainly where some of the confusion comes from here.

Firstly, thanks for your input and it is noted.
Here is the problem by what you are saying...

Some guys want to buy the hardware they want, to install it how they want and just use on this, as good effects they can find from anyone. Regardless if those effects will be properly operating or let the user feel only part of what its true sensations are.

If my or someone else's effects feel a bit better than they currently have, it helps improve the level of immersion you get on whatever spec or type of configuration you own. You perhaps don't care what your missing out on. You dont want to offer feedback or to help develop the effect further to contribute in that way, as well your quite happy you found just a bit of an improvement for what feels good enough for you to use on whatever cars or sims you like.

So with that, what we have is still a jumbled mess, all kinds of installations, using all kinds of tactile hardware. So, no clear path to take things and a large variation between those that do buy into the recommended hardware and follow good ways to install it compared to someone who just doesn't care how where it is placed and they only want to buy the cheapest units or amps.


The Aston Martin RPM Test
Lets clarify something as well. The effect that was shared, is only an example of one of the things I was working on. It used an arrangement of layers with harmonics to improve the rpm sensations. It is being referenced by some of you in how you enjoyed it even with not having the highher end hardware.

Firstly, it was for me, my last attempt on these forums to try to offer an approach with effects creation to get people interested, to respond, offer feedback (good or bad). To show that more potential with engines is possible than what people normally use.

So I specifically, personally tested it on various units to help make it compatible with most people's tactile to help people come forward with feedback. Now can you guys show me, what discussion, questions, or usable feedback from people here that generated?

The response was rather limited, to say the least, but that showed me, these forums in how most people here use tactile or what level of tactile they make do with. It's not going to help me advance effects with the approach I was wanting to go with. Nor helping regards, what my own testing/research was showing in how we can take things much further than what most people experience at present with tactile.

So the RPM harmonic test is not the same thing as this recently discussed concept.
If effects require, more advanced layers which are specifically for different units on a seat or pedals. Then for that effect to be reproduced properly requires all those units using the intended hardware, installed in a recommended way.


Channel Based Tactile Approach
The difference is that many of you are still thinking of the effects that you send to the units you want them on. How that effect is output/felt may vary on the unit that is used and its installation. You will send the same effect to maybe different units as you treat effects like how Simvibe did in that they are channel-based. So the same effect is sent to whatever units you want it to output on with maybe some variation in volumes.


Frequency Based Tactile Approach
This new approach and concept I have been sharing, does not always do that with the effects that may be created. It does not need to rely just on an effect being generated by a single unit or the same effect sent to multiple units. All of those units are limited by the operational performance of what each, single unit offers to reproduce the effect.

In this new approach, the effect itself is not fully generated by any single unit. The effect could have specific low/mid/high bass layers that are then needing to be routed to the correct hardware. The hardware, that is best for representing/produce those individual "frequency-based layers" is then used. For example a BK a TST, and Exciters. In some cases, layers need to go only to the exciters, or only to the BK. In some effect scenarios, they go to more than one type of unit and in some cases even to all units.

So simply the effect has different components within its layers specifically to be generated on key hardware based on the recommended installation. All the user has to do is route that layer to the required output.

When I say, trying to take effects made with this approach, to use on standard budget hardware could be a bit of a disaster. This is because it is not just like the Aston RPM example some of you have referenced. Someone trying to use these newest effects on common budget hardware or typical installations would totally be disregarding how/where and what hardware should be used. Nor get to appreciate the work that went into creating this new level of more advanced effects and what sensations it should deliver to the user.


Unfix A Fixed Platform?
SFX you had to buy into the hardware to get the level of performance.
SFX you had to install it in a certain manner to ensure it worked as intended.

What if with SFX I could instead buy much cheaper lesser quality actuators, install them how/where I wanted, and then still expect to use the profiles the SFX community used? Do you see the connection being made here? It would cause a lot of issues as people with all sorts of installations and mixed hardware would have problems based on no fixed hardware solution that was developed/tried and tested being adherd to.


Dictator Or Pioneer / Ruler Or Helper?
We need some sort of level of fixed hardware platform to work from to advance how or what tactile can offer. I am not interested or motivated in building effects that are limited or restricted to a 50Hz usable range, if others are happy with that then fine enjoy what you have.

While it's all over the place these forums have a lot of good recommendations for tactile and I refer to not just my own input. If newcomers to certain products want to avoid recommendations, then yeah I can say they are a fool based on my own learning/experiences. They very likely and often do not yet have much experience themselves or have tried multiple solutions, with that hardware, so how can they be sure how good the option they did try really is that good?

As I know how much time effort it took me to learn certain things. I did not have someone coming to give me advice. So if others decide to ignore recommendations, from others that went before them, that spent many hours learning what solutions worked best regards installations then why even bother trying to advise people.

What's the point of spending hours here when folk don't want the advice or will use it?
To then be called a dictator, because all you are trying to do is put them on the right path, save them time, effort and get the most from their purchase. It's a bit strong to stick two fingers up, tell that person to shut their face and they will do just as they please.

Maybe it triggers a sense of neglect, worth fullness or abandonment in me when others ignore the advice given in good faith that it is actually proven/tested not just an idea or "opinion" I want people to try.


Tried & Tried & Tried
As a community, people here will not help to develop and experiment with effects because they do not use or own the correct hardware. They have no paid investment into that hardware so will not reap the benefits of it properly, nor are they encouraged to help improve the effects. As many of you already highlight it's better than what you had before, so that's good enough for you, regardless if you feel it as fully intended you already get a free benefit in using the effects.

Yet someone that wants to or has invested in using quality hardware, that can experience what the effects offer, they are much more encouraged to help with testing or improving effects. This is why I find much more usable feedback from private 1-1 clients, that asked me on what/how to buy for their own rigs. Who just placed faith in my recommendations, some of them spending several thousand. So yes several people that sought my help are working towards having Stage 1 to use it as a basis for enjoying their tactile. Some have said they will help in developing effects with this new concept or approach I am presenting.

I have not charged a penny for my effects, I even ignore people in DM offering to give me money for them. Any of my own clients who want to pay for a private 1-1 consultation, yes are given effects that they can enjoy on what hardware they have. Yet I do not advertise that as a service simply because I can only work with a few people at a time.


Is Their A Better Way Forward?
My goal, is to have effect profiles that are much better, but we also try to make them more authentic to the car/sim they are developed for. A place for users that buy into the concept, to chat, to share effects, to build better effects, and for something like that to happen, to offer some form of a package with support requires partnering with a professional company and letting them do what they are good at, while I focus on what I am good at.

There are no intentions of trying to go behind the developer of Simhubs wishes. In my view we have to maintain respect, if any packages were sold from a collaborating company with the intention of using his software then something would be agreed or he would get a good donation for that, just as he asks. This has happened in the past with other tactile hardware being sold (different seatpads) that then works with his own software. You cannot stop people from sharing effects, there is no encryption or paywall for effects, nor am I trying to create one.

Now tell me gentlemen?
Is it possible to open people's eyes to encourage people to buy into a new tactile hardware concept? That with customers of that concept, you create a community that specialises on tactile. Within that community offer guides, videos, info on how to install/configure different effects or help to build your own effects. To encourage other talented people to contribute. To have a vision in building a library of high-quality profiles developed for specific sims, cars that just works as intended for that hardware concept.

Every tactile solution on the market, that is sold today, show me one of those companies that have built specialised effects for different sims to suit their own sold hardware and customers? Do you see, my vision for this is to break the mold and move things forward.

Yes high-quality hardware costs more than budget hardware, if it's not for you fine but looking at the money people already spend on other sim or PC hardware then clearly there is a market for people who do want and will pay for much improved tactile immersion.
 
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Just wanted to say that I was never trying to imply that you are misusing simhub in any way, I just used it as an example along with OSW and SFX.

I see the direction you are going, I wish you luck with it. All I would like to see is constructive help in this thread of which you have contributed a lot of that. Your new effects etc sound exciting but they dont help most here, they help a very few but every time there is a blow up it seems to come back to people not doing things or wanting to take a challenge you issue them based on your admirable but quite high standards and associated costs :)

If this is all going commercial maybe it should get it's own sticky at the top of the page and I am sure it will get a lot of views and discussion, when people are paying for stuff you get all sorts of feedback, what thy would like etc. It might give people the freedom to discuss more because they can discuss features and not feel like they are offending by seeming like leeches.

WRT your last two paragraphs, yes you could build a community to do what you want. The question is, are you talking about a community around a product or a community like SFX? Either is fine with me but if it's a community around a product I think you should properly go that way. No hinting about purchasing thousands in hardware and possibilities of being a private client to get the most out of that investment. If its commercial, get it done! It's no sin to charge for your work just dont let it linger in no mans land.

If it is going to continue as a private club where we hear about what you are up to thats OK but no need to 'challenge' anyone to try and meet that, its only caused grief.

If you want to build a community that adds to your concepts and helps build the platform to add value in the vein of SFX, OSW (in the day) then it's a different approach again but not one that I think you are comfortable with.
 
With respect, as stated before, this thread is used by a lot of people and covers many avenues of tactile. It is my own created thread, so I should be able to share my own ideas, views, opinions, and development I do with tactile.

If people disagree with my approach or advice they are welcome to start their own threads. Not personally with intent insult/offend me. They are also welcome to question my recommendations, test or compare them with their own solutions and show better alternatives if this is the case.

This is not the actions of a dictator, it is even encouraging others to go ahead, prove me wrong, or present your own application and installation of tactile and its effects.

Can you highlight any other threads in particular, that a user shared their experiences and adventure with tactile, developed effects themselves for that installation, shared the settings in Simhub and passed on nice working profiles that helped others in the community?

Many longterm members here, with many years of owning tactile.....
Where are their threads? How much have they done to help the majority of people here?Most people here do little or nothing to help others with tactile, some will whine and argue about being told what to do, yet do frig all themselves. Hypocrites using my effects to then disrespect my own approach on how we perhaps best do things.

Did I not present a BKG2 thread, to offer as a start some okayish effects, and see if people would then contribute or share their own effects for that unit. What happened? First it gets attention from owners that did not even own/use the BKG2 and I explain it is for that unit, but what happens over the weeks/months. People don't bother their backside to work or share effects to help each other to then try to progress that thread into something useful for so many others.

I did my bit laying the foundations trying to get things to happen so please, do not say I do not try to help 95% of the people here as that is just rubbish.
 
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  • Deleted member 1449502

I have to agree with Mr Latte on many points being made here. What he has contributed to these forums in the way of direction and effect creation has truly been an inspiration for me and has taken my tactile experience to a level I couldn't even imagine possible before.

I do have much of the hardware needed to experience tactile to its full potential, but there is no way in hell i would have gone down that route if I hadn't come across his BKG2 thread which kicked it all off for me. One year on and I now have 3 NX3000D, BKC, BKG2, Q10B, MQB1, TST209 and 2 Clark Synthesis Platinums on the way. I have learnt alot and now have the confidence to create much of my own effects, I also hope to share more with the community in the future. I truly can't express how much gratitude I have for everything he has done to get us to this point.
 
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One year on and I now have 3 NX3000D, BKC, BKG2, Q10B, MQB1, TST209 and 2 Clark Synthesis Platinums on the way.
I've read a lot about the Q10B being powerful like the BK-LFE, but very quiet. I've also read a lot about BK's of all types quitting, but Clark Systhesis and Quake transducers "appear" to be more durable at least based on some of the reports I've read.

What are your thoughts since you have a BK-CT and Q10B? I assume the MQB1 is also a durable BK-LFE mini.
 
Probably should check up on the manufacturer warranty period for the BK then. I think the TST's have a 5 year warranty now, which is actually amazing for a US based company. In Australia, consumer law is very strict compared to most other countries and I've always thought of the US as a lot worse off to be a customer than it is here. That's not to say all Australian based companies offer massive warranty periods, far from it. But I'd normally expect anything from the US to be a 12 month warranty and they you're on your own. So it's nice to see this isn't always the case with Clarke.
 
  • Deleted member 1449502

The Q10B has it over the BKC sub 15hz, also has a much punchier bass than the BKC even with the applied PEQ. The accel/decel g-force effects are quite incredible on the Q10B, the low end capabiltites can really pull you into your seat (I have done something quite interesting with the Q10B setup on my rig that allows it to move the whole seat back when accelerating. I'll post it soon when i get a build log together). They do compliment each other as they open up more seperation and distinction with layered effects, so I wouldn't necessarily choose one over the other.

I have my MQB1 directly attached to my pedal tray so it is serviceable when paired with the TST209 but I will be replacing it in the future with perhaps another Q10B or BKC. I certainly don't have any pang issues with the MQB1, but I haven't used a BK-LFE mini to compare, I only have a BKG2 that is somewhat similar
 
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Back on actual topic, for once. I am now in the process of an alternative mount to what I previously showed here. My seat is off, some timber mounts have been cut and I am in the planning and testing phase of fitting both the CT and the TST under the seat. I've returned the seat rails to how they were in the original build, pre SFX-100 addition (which was the catalyst for dropping the seat even further into the frame) and this has allowed extra clearance between the seat bottom and the floor. Should have around 10-15mm clearance (for the CT, the 239 isn't anywhere near as tall) once the mount is in and the isolation pads are under the seat rails. Just enough, but enough.
 
  • Deleted member 1449502

Anton I think Clark Synthesis warranty doesn't extend to us Aussies. I've read it in multiple places but I never followed up to confirm
 
Extremely average if that's the case. Should not matter where in the world the product is sold. I'm happy to be able to buy one, but if they're going to sell them to us, or at least through 3rd parties, they should also honour the warranty. At least through Amazon if there's an issue they normally look after it, which is where I found the lone model available for sale.

For all its faults as a giant corporation, Amazon normally don't muck around with failing products and the like. I had a pair of earbuds that went bad after a decent amount of time. The manufacturer, to this day (Phaiser, not sure if they're still in business actually) has never gotten back to me regarding the assistance I requested in the matter. I went to Amazon as a back up, they refunded me the entire amount, gave me a $10 bonus voucher and asked me to return the product. I paid for shipping to the US and still thought it was a pretty good deal. Turns out, they also refunded me $24 on top of the $90 that the buds cost. So I actually made money out of the transaction and then bought a better pair for $40.
 
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  • Deleted member 1449502

Amazon service is hard to beat that's for sure. I think you'll be ok with them, I went through parts-express.com not so confident they would offer the same
 
That's where I got my first bunch of stuff from all the years ago back in 2016. The did replace an Aura shaker for me at no cost. One had developed a rattle and I think it was then that I realised I'd need to watch out for overdriving them. They are not powerful units and when you start out you're unsure as to how much certain units should be producing for you. So in my experience, they were pretty good.

IMG_0491.JPG


Progress pic of the task at hand. They fit pretty snug, but they do not interfere with each other which is great. Bonus is that I get to work on the seat while it's pointing the right way, as opposed to being under the chassis. With the SFX actuators gone, it makes it impossible to work in there without the frame being jacked up that 100mm or so. Going to get the pads in there and fix with proper bolts and nuts, the screws are just place holders so I can drill without holding stuff in mid air.
 
I just saw that pretty much ALL Behringer amplifiers are suddenly out of stock around the world.

One vendor predicted they would have stock of the NX4-6000 in March of 2022 !!!!!!! The 304 should be available again 2nd week of September.
 
Backs my decision to just buy another one while the one that needs looking at sits there. I'll probably end up making money off it if they're able to get it up and running again. Even better if it's just a replacement. Although, who knows how long for the replacement then. Maybe better they just get it working. Maybe that explains the reason my 1000D cost me a hundred bucks more than what it did in Jan. Bloody stupid. Can we have NOTHING in stock anymore?
 
The Q10B has it over the BKC sub 15hz, also has a much punchier bass than the BKC even with the applied PEQ. The accel/decel g-force effects are quite incredible on the Q10B, the low end capabiltites can really pull you into your seat (I have done something quite interesting with the Q10B setup on my rig that allows it to move the whole seat back when accelerating. I'll post it soon when i get a build log together). They do compliment each other as they open up more seperation and distinction with layered effects, so I wouldn't necessarily choose one over the other.

I have my MQB1 directly attached to my pedal tray so it is serviceable when paired with the TST209 but I will be replacing it in the future with perhaps another Q10B or BKC. I certainly don't have any pang issues with the MQB1, but I haven't used a BK-LFE mini to compare, I only have a BKG2 that is somewhat similar

Interesting and I am intrigued....
Can you share the g-force based effects you tried?

I will say my own comparisons between the BK / Q10B have been limited but I felt more low-end from the BK. That was even with the Q10B on the Additional Torque Bracket. I think this does deserver more in-depth tests but I also think it's hard to compare with one unit being 4ohm and the other 8ohm also, maybe each needs its own "sweetspot" in output volumes. With the BK a small amount of extra wattage can make a big difference, maybe that applies also to the less power-hungry Q10B?

From memory, I do believe AVS or AVF in the UK that offer Home Cinema forums, the general consensus was that the BK could hit harder/lower with its extra weighted piston but that the Q10B was better over more of a usable range. One perspective I think or would say is that the Q10B felt more musical with its larger 2" excursion. So I can see certain effects usage it may be close or better than the BK.

Generally though, well certainly in UK the Q10B is a bit more expensive and trying to find those on the secondary market in UK/EU are like hens teeth. Yet finding the BK LFE/CT 2nd hand is easier.


More compact than the BK but need to be installed vertically. The Q1 is so tiny and cute.

I am fortunate though that I recently acquired a 2nd Q10B thanks to a kind member on these forums from Germany, who I am now helping towards a Stage 1 setup. To be honest I am not sure if I will use these but had wanted to trial a BK CT / TST Gold / Q10B combo specifically for high-powered speed &rpm sensations.
 
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