RasmusP's LUTs for G27/29 and DFGT

Misc RasmusP's LUTs for G27/29 and DFGT 2.0

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Hau das bloß wieder runter!!
Die Frage war quasi: "Du hast ffb Clip nicht zufällig installiert? Denn die funkt gerne mal dazwischen und verstellt das per-car-gain ohne, dass man es mitbekommt".

Hätte ich anders formulieren sollen, sorry.

Wenn +/- nicht gehen, dann such mal die app mit dem Lenkrad Symbol bzw. halt einfach ne app, wo man das Gain einstellen kann. Sollte irgendwas mit ffb heißen. Also das ist ne Standard App, die kann man nicht deaktivieren oder so, gehört fest zu AC.

Und deaktivier ffb Clip bloß wieder!
 
haha ok :roflmao: Die andere App hatte ich davor schon und hab ich immer noch die mit dem lenkrad und die andere ist jetzt deaktiviert.
ok :D
Und bei der Standard App steht das Gain für das jeweilige Auto auf 100%? Ich frag nur so blöd nach, weil das alles schon vorgekommen ist...
Also gibt 2 Gains. Für jedes Auto einzeln und das in Content Manger global für alle Autos. Die multipliziert man und hat das tatsächliche Gain. Beides auf 100% ergibt 1.0 * 1.0 = 1.0 also keine Veränderung.

Ich mach dir nachher die erste LUT und dann guckst du mal und kannst dir dann jedes Auto im Bereich von ca. 80-120% so einstellen, dass es in der Mitte smooth ist ohne tot zu sein. Ist leider für jedes Auto ein bisschen anders der Punkt.
 
ich hab mein ingame gain immer so auf 5 oder 20 gehabt weil ffb so unrealistic war und zu stark
Zu stark? Mit 20% ist das Lenkrad doch generell quasi tot, außer etwas Vibrationen.

Naja, hier ist der erste Versuch :)
Die Dateien beide in den cfg Ordner werfen und dann bei der G920_4percent_Deadzone.lut.ini das .ini löschen. Man kann leider keine lut-Dateien anhängen hier.

Minimum Force muss dann natürlich wieder auf 0%. Gain in CM und Gain für jedes Auto auf 100% und mal ausprobieren.

Manchmal lädt Content Manager eine neu LUT nicht richtig. Dann muss zum einen hier der Haken weg und man muss manchmal einmal auf die Strecke und noch mal einstellen.

1696974430005.png


Schick mal bitte einen Screenshot von deinen Controls Settings, nachdem du 1x auf die Strecke gegangen bist.
Muss so aussehen:
1696974573128.png
 

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Mein lenkrad steckt wegen dem force feedback also es geht nicht so smooth zurück sondern es rattelt einfach. Und in der Mitte fester eher weil es ist immer noch so loose. Danke.
 
Mein lenkrad steckt wegen dem force feedback also es geht nicht so smooth zurück sondern es rattelt einfach. Und in der Mitte fester eher weil es ist immer noch so loose. Danke.
Das Rattern ist leider normal bei Logitech. Ich weiß auch leider nicht, wieso die immer noch überall empfohlen werden. In der Mitte tot und klingt auf Kerbs als würde es sich selbst zerstören.
Aber sie halten halt ewig, der Lenkkranz fühlt sich gut an, haben genug Buttons, sind ziemlich günstig und haben keinen Lüfter.

Naja, ich hab dir eine etwas festere LUT fertig gemacht :)
Die beiden Dateien einfach rein, ff_post_process überschreiben, bei der .lut.ini wieder das .ini löschen.
 

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Hey man i just bought a G923 today and i cant get my head around it! What lut should i use etc? Sorry if i maybe blind but ive seen alot of people using luts from you but no one can point me the right one for g923
 
Hey man i just bought a G923 today and i cant get my head around it! What lut should i use etc? Sorry if i maybe blind but ive seen alot of people using luts from you but no one can point me the right one for g923
Hi, have a look at this post, it contains Screenshots of every setting in content manager and has my beta LUTs for the G923 attached.


The problem is, that I don't have access to G923 so I have no idea if Logitech changed something compared to the G29.
These LUTs are purely made from user reports.
Just try them out and report back :)
 
Hi, have a look at this post, it contains Screenshots of every setting in content manager and has my beta LUTs for the G923 attached.


The problem is, that I don't have access to G923 so I have no idea if Logitech changed something compared to the G29.
These LUTs are purely made from user reports.
Just try them out and report back :)
Hey so i tried them out in a Porsche 911 GT3 R -16
So beta 1: Very weird one i was using 75% car FFB and clipped alot and was just acting weird same with beta 2 similier their but feelt like the FFB just went MIA(missed in action) sometimes if i went higher on FFB car % it was even more clipping and think u suggestion 75-150% so didnt go lower then that. But the beta strong one their i really feelt the the wheel being heavy in corners feelt like i had much more controll on that LUT compared to the others beta 1-2 loved to oversteer and understeer but the sad part about strong one is even their i was on 75% it did clip to but not as much as beta 1-2 and on the straights its like the FFB was kinda gone and just had some rattling from the wheel. I dont know sorry if i am bad at explaing stuff hopefully you understand me if not let me know! Im gonna post screenshots of my settings to. Ohh also the ff_post_process you mention set gamma to 1 but everytime even if i close CM before and then save it as 1 it always goes back to 0.5 when i enter the race (check pic)
If you want me to use wheelcheck or something to give you a idea of my grahps etc let me know to and how i do it :D
 

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Hey so i tried them out in a Porsche 911 GT3 R -16
So beta 1: Very weird one i was using 75% car FFB and clipped alot and was just acting weird same with beta 2 similier their but feelt like the FFB just went MIA(missed in action) sometimes if i went higher on FFB car % it was even more clipping and think u suggestion 75-150% so didnt go lower then that. But the beta strong one their i really feelt the the wheel being heavy in corners feelt like i had much more controll on that LUT compared to the others beta 1-2 loved to oversteer and understeer but the sad part about strong one is even their i was on 75% it did clip to but not as much as beta 1-2 and on the straights its like the FFB was kinda gone and just had some rattling from the wheel. I dont know sorry if i am bad at explaing stuff hopefully you understand me if not let me know! Im gonna post screenshots of my settings to. Ohh also the ff_post_process you mention set gamma to 1 but everytime even if i close CM before and then save it as 1 it always goes back to 0.5 when i enter the race (check pic)
If you want me to use wheelcheck or something to give you a idea of my grahps etc let me know to and how i do it :D
Hi, Screenshots look all correct!
You can ignore the Gamma value. It's not-active, when you're using LUT. It's either Gamma or LUT, not both!

About Clipping: you can ignore that too. Kunos set "100%" to drive ok. Yes, you'll have Clipping in almost every corner, but it's not bad.
Clipping means that your ffb becomes CALM. So when driving over a kerb while Clipping. You won't feel that kerb.
So as long as you feel kerbs and bumps, the Clipping isn't a problem :)

If your wheel sounds like it would destroy itself, then that is NOT Clipping. That's just Logitech wheels being Logitech wheels.
Don't worry, they are built to last a lot of years!


About your ffb report: Seems like the LUT isn't good for you.
Please download the LUT pack from this download page, set the Gain to 50% and use the "recommended" LUT.

If that is too strong, reduce the gain.
If that still feels bad, we need to use Wheelcheck to find out the real Deadzone if your wheel.

You would need to do the min force test.
Don't touch your wheel, don't have Assetto Corsa open or anything.
Then click in Min force like in my screenshot and the wheel will turn a little bit after a few seconds.
Then you will see a number in the bottom left corner of the program.
Take a screenshot for me :)

min-force-png.75876
 

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