Then you approach the first corner at monza and where the heck is the braking marker I need it CV1 works for racing but boy is it borderline at times. But yeah inside out tracking did mess things up with the need to put heavy cameras in the headsets. Then wireless now we need battery in the headsets on some. Then eye tracking then you need cameras looking inside in the headsets. It´s just natural there is a cost in weight though. But the good thing is we can train our neck muscles to match f1 drivers and not have an issueAgree 100%
What's funny are how many comments under headset reviews cherry pick features from various headsets and say I'll buy a new headset that has all of these features. They will be waiting a LONG time.
I just want something I can enjoy comfortably that is sharp enough and looks good enough.
If my Aero was as light as and fit me as well as my Rift CV1 did, than I probably would have called it good, but my headsets got increasingly heavier and looser fitting with the Index and Aero and now that is an issue for me and has become a priority.
It took putting my CV1 back on to realize how far in the wrong direction headset designs were going in terms of comfort. The CV1 is so damn comfortable compared to the others. It is a night and day thing.
So the idea of having something much lighter and smaller than the CV1 along with dark blacks and great color and very good even if not class leading resolution seems like the right move to me. Fingers crossed it works out for me.
I used heavy hifi headphones prior to VR so I don´t really see it as that much of an issue. It´s something you weigh in of course. But for me having headstraps with adjustment knob on the back so you can´t use head rests is way worse! It increase the feel of weight that much more.
I just got my Varjo Aero home. I would say it certainly don´t feel night and day resolution wise to the Quest 3. But that is early impressions but seems like you need your glasses to really appreciate the difference. Aero seem to focus on getting things sharp in front of you and don´t care about blur to the side. Quest 3 instead gives a sharp image in the entire fov though it do have a smaller fov so it depend on how you look at it.
Interesting to see how they behave performance wise. The little I tried I am kind of amazed that I don´t have to reduce image settings from my old rift S. But I need to try ACC the VR killer but the drivers of these headsets seem to be better optimized then ever. eye tracking and foveated rendering finally working as advertized I suppose.
As for long time comfort the aero even have fans. Which is of course a con in other way but the quest 3 do get hot. I also heard people struggling with the big screen beyond. Not really surprising with so little surface aera to dissipate heat and panels close to you. I was between that and the Aero. Think I made the better compromise but I probably will never know.
I felt like a lunatic getting both the Q3 and aero but I do believe it will be very practical for my bedroom serious pc setup then my living room roomscale wireless setup with the quest 3.
I don´t think there will be something significantly better then this in a long time. I been on Rift S until now