RCHeliguy
Premium
That is a good illustration, it doesn't have a g2 using two compositors though, it show the holographic api going horizontal across the api stack but is there any information around that this is worth and signifcant performance advatage to say that a high resolution headset will have an advantage? Is this like a 10%, 5%, 1% thing?
I have zero expected percentage improvement statistics to quote.
I only see empirically that that people are getting solid fps just plugging it in and going in driving and flight sims, BUT I have not seen fps in the VR nutcracker that is ACC.