Is VR dead?

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For flying head moving everywhere. VR very good.
For driving head not moving everywhere. Triple screen very good.
Of course if head moving everywhere when driving like crazy guy then VR good for you :roflmao:
Depth perception. VR very good (for me).

Applies to both flight and racing.

Triples are certainly much better for racing than flying though, you’re spot on.
 
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The advantages of triples that I understand are:
1. Higher potential resolution and refresh rate ( currently )
2. Less fatiguing
3. Easier to keep your head cool
4. Increases situational awareness if you have little ones running around
5. Potentially less GPU intensive ( unless running UHD triples )

The advantages of VR are:
1. Immersion visually
2. Depth perception
3. Natural viewing eg. looking into corners
4. Improved perception of tactile/motion/belt tensioners. I list this separately, because the VR isolation makes these other effects more noticeable.

I've tried driving without VR and the motion and tactile seem much less effective at putting you there in the middle of the action. It's almost like someone turned the volume down. Also with a VR headset on and headset, speakers in your ears, the other rig noises are muted. The combination creates an even better you are there feeling.
 
That's even more depressing than I thought. Succumbing to Zuckerberg, gloom future. :(
I like to look at it this way, a huge number of people buy the subsidised FB headset and then wisely go spend their money at valve where FB will not recover their subsidies..

At least thats what I like to think. I think a lot of people are wise to the fact that unless its an oculus store exclusive its bad long term to buy it from there.
 
AMD, Nvidia GPU Pricing Trends Lower as Supply Improves
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  • Deleted member 197115

Actually the most entertaining aspect of VR currently is the plethora of videos showing people trashing their living rooms, falling over the dog, knocking the TVs over, etc. while stumbling around waving their arms in the air.
 
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Room scale VR has some potential dangers.
I have neoprene padding on the side of the metal G-Belt enclosure so I don't smash my fingers on it.
And I have also smacked the crap out of my wall mounted 75" Sony TV quite a number of times. So far it is still working well, but one day.....

That said, having a large metal frame bolted to the studs in the wall securing the TV in place has definitely been a good thing for the TV's longevity.
 
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I'd read a solid 200%+ improvement so 2.5 times sounds great! :)

Intel is only looking to compete with 3070 level initially this spring, however they claim that in the 2023-2024 timeframe they will have competition in the enthusiast market. They are also gearing up for serious production numbers. So the mid tier GPU market could get flooded.

All good news!
 
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Current gen GPUs are already outperforming CPUs, what is the point of pushing further if they are not a bottleneck?
 
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Given the new power interface it also looks like GPUs might be consuming 2.5x the power as well, which is going to make them awful loud if they are still air cooled and probably a lot more expensive.
 
It amazes me how Intel doesn't even have a product launched, yet THEY are the reason that Nvidia is considering allowing the peasants a 2.5x !!!! upgrade in performance when history shows this has basically NEVER happened.

AMD sitting over here like, wtf? THEY are the reason you're hearing this 2.5x talk, which personally I'd have to see it to believe it. Even if they do give you that, the price alone will make eyes water before benchmarks are even allowed to be performed by third party reviewers.
 
So let's see.

We don't need 40 series because CPU's are already maxed out ???
The 40 series won't deliver on 250% faster because "Nvidia".
Intel is lighting the fire under Nvidia.
No, AMD is lighting that fire.

CPU's are single core limited by software, but otherwise there is PLENTY of bus bandwidth. Current GPU's are barely above PCI 3 bandwidth and just nibbling on PCI 4 and definitely no where near PCI 5. For games that are distributing their CPU load to multiple cores, there is more bandwidth.

Some like ACC are tied to unreal engine and whether that will support multiple cores easier in the future for the graphically intensive processing. That "could" mean that they see a benefit from this arrangement at some point.

Given that we already have RTX where Nvidia moved the measuring metric with new features that were unsupported by games at launch, unless they create something all new that no software supports and move the metric again, there is real hope that they will have a large jump in performance. They are dramatically reducing the process size for this release.

The uprezzing interpolation and some of the other features can improve VR performance at higher resolutions without involving the CPU.

All that said, I'm really hoping that there is some offloading of processing to the headset like the rumors for the Index 2 have mentioned. If there is foveated rendering in the headset based on where you are looking, and it can adapt quickly to process a video stream as needed, we could see some serious break throughs.

Whether that new technology will rely on new GPU's with new features to support that is another question.
 
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