The grate work looks...great.View attachment 513246
I think shader-wise I'm going in the right direction. Just (finally) changed the main track shader to the "right" fresnel one.
Hot Damn. that is all.The first town is growing along suspended bridge, guard rails and road signs... And some renewable energy... ^^
The first town is growing along suspended bridge, guard rails and road signs... And some renewable energy... ^^
If Ilja figures way to add 3d trees this will be forza level soon.
That has dual tires, right? I wonder what the proper way would be to simulate that. Probably you can treat it as one big, wide tire, but who knows.I'm building something recklessly silly.
View attachment 513474
Just a good ol' Toyota Coaster, with an amazing 129 HP tugging along a 3000+ kg peoplemobile!
So far, it's been a rough ride, but things are coming along decently. Main issue I've been having so far is the cockpit view... disappearing?
That is actually what I am doing, the rear tires have a wider model than the fronts, probably not the most accurate thing to do, but it seems like it makes the most sense?That has dual tires, right? I wonder what the proper way would be to simulate that. Probably you can treat it as one big, wide tire, but who knows.
The 3D model nor the "WIDTH" will do anything to the simulation itself per-se, apart from WIDTH changing the skidmark width.That is actually what I am doing, the rear tires have a wider model than the fronts, probably not the most accurate thing to do, but it seems like it makes the most sense?
The first town is growing along suspended bridge, guard rails and road signs... And some renewable energy... ^^
At first I wanted to do somethin kinda New Zealand but just thinking about learning about traffic rules and sign and driving on the left side etc... I gave up (I'm French by the way).Whoah - do you know where in the world this is set? Looks very Nordic from the housing style.
Arma 4?The first town is growing along suspended bridge, guard rails and road signs... And some renewable energy... ^^
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Load sensitivity just gets halved. Camber etc. become more important though.The 3D model nor the "WIDTH" will do anything to the simulation itself per-se, apart from WIDTH changing the skidmark width.
Mainly I'm thinking if two narrow tires together have similar load sensitivity to an equivalent width tire. I don't think they do, so it's a bit problematic. They probably also have the slip characteristics of one narrow tire.