Tactile Immersion - General Discussion - Hardware & Software

Thanks @Mr Latte for your answer.

Another 2 questions :
1 - Have you tested the dayton DAEX32EP-4 under the seat cushions or simply placed outside the seat?
2 - I have 4 buttkicker gamer 2 placed on the 4 corners of my cockpit. Knowing that they work under 2 ohms, which amplifier would be the best adapted ?

- t.amp TSA 4-700 (https://www.thomann.de/fr/the_tamp_tsa_4_700_b_stock_2.htm)
- Behringer NX3000D (https://www.thomann.de/fr/behringer_nx3000d.htm)
- Behringer NX1000D (https://www.thomann.de/fr/behringer_nx1000d.htm)

.. or any of them!

Thanks in advance again for your reply.

NX1000D will be fine but if you see yourself tempted to have large BK in future Id buy either 1 of each or 2x 3000 models.

Shop around prices vary this is an incredible value bit of kit with the DSP all ready to go.
NX1000D £167
NX3000D £209

You will however likely want to replace the fan in each unit for a quieter one.

The internals of the amps varied a little over the years but this is easy to do.
See Here and people that did the change have not had issues with the amps. It likely will invalidate any warranty if they know you did such.

 
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Had a quick look over the recently shared "RomainRob" profile on the Discord and it has some very different settings to what I am using in my own current ongoing effects. I believe he uses Dayton Pucs and its nice to see what direction some people go with the effects they end up using and preferring with the hardware they may own. I am going to look over some of the effects he has again, as some I like and well others I do not like so much or find I have something already I enjoy more.

My Approach Is Different:
What I do think is very different, is my own approach with this concept to build effects to rely less on each unit but also to extract the much wider frequency range we can use with these exciters and especially if combined with BK units as well. It is one of the major benefits this concept has so we should build effects for it to make the most of it.

So for an example, something like suspension based bumps to represent each wheel. In my latest set of effects I apply different layers with settings to reflect responses for these scenarios:
  • Small Bumps (1st element)
  • Medium Bumps (2nd element)
  • Large Bumps (3rd element)
In doing this we can apply specific Hz to alter the felt sensation between what represents a small to a large bump or (elements 1-3). So we get much less repetitiveness for bump response. We can find all 3 layers may even be operating together in various instances in others only small bumps will be active.

So we can get individual but also the combined sensation of the frequencies in each by using advanced controls with threshold we can determine what level of telemetry value triggers a "large bump" response compared to a "small bump" response with no or very little threshold setting. Now, this may need tweaking for different sims and in some cases different cars too.

Ultimately this gives us a response from say, saw kerbs or road dips for small telemetry values but then a more robust feel for medium or larger bump values. We gain more immersion and variation in responses based on the always-changing/differing telemetry values happening based on the car's physics and user inputs.

What else, ahhh....
  • Impacts (4th Element)
I then would use "Road Impacts" to represent the car's chassis (mono as not each wheel) and this works very nicely on a BK unit or multiple BK units if they are installed for a nice deep impact sensation. These can be controlled to be active with impacts from other cars, walls or also large road dips. So it can give a response sensation separate from "wheels/suspension" but be used to highlight high energy scenarios for the whole cars body/chassis.

This is one example, how we use this concept to go beyond the traditional approach if desired. To get both stereo L/R suspension based sensations and improved representation of small-large bumps with a further deeper sensation for the whole cars chassis.

Keep in mind with this method we can also place the effects for the "Small/Medium/Large" bumps responses to the individual (Eg: 3x stereo layers) on the back of the seat and the 4th layer via BK units in the base of the seat.

It is this that helps give much-improved bumps (as one effect example) over having the traditional approach of single units trying to generate all the bumps (never mind other additional effects as well). The user can determine if they choose however to place these how/where they like with their own channel mapping.

So you can place all layers to a single unit or spread the layers over different units.
An example would be having small bumps to only one pair and if preferred large bumps to more than one pair. It gives the user more choices to custom define how each effect layer is represented/felt.



These effects and others will be shared in future...
 
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Q.
Where in the UK or good EU supplier can I get BLACK 8020 as the same used for Simlabs cockpits?
I need a direct link, I haven't a clue regards all the variations of 8020 profile and also one that is suitable to add the SFX 100 which I want to do.

P.S I need cut to custom sizes

You can order them from Simlab directly, I've ordered all sort of custom length pieces from them. The prices are also quite okay. https://sim-lab.eu/product/aluminium-profile-40x40l/

This way you get exactly same looking parts as on your rig.
 
The problem with SImlabs seems to be a limited length of 1350mm
My rig needs to be longer with the custom isolation it uses. I have emailed a query for longer lengths.

I also need to determine with a P1 rig the width for the wheel deck but including the uprights.
My own rig also needs to be wider.

Appreciate if someone can answer/give this here...

A) internal dimensions between the uprights
B) complete dimensions of width with uprights (assuming 2x40mm = 80mm for uprights)
 
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The problem with SImlabs seems to be a limited length of 1350mm
My rig needs to be longer with the custom isolation it uses. I have emailed a query for longer lengths.

I also need to determine with a P1 rig the width for the wheel deck but including the uprights.
My own rig also needs to be wider.

Appreciate if someone can answer/give this here...

A) internal dimensions between the uprights
B) complete dimensions of width with uprights (assuming 2x40mm = 80mm for uprights)
They have the pdf's on their site showing the lengths of all the parts. Just look at the lengths of the cross pieces for the bottom and add 80mm

Edit - Looked it up for you

base.JPG


So that plus the 2x 40 mm , plus the 10mm sandwich plate gives you 600mm inside. And 680 then outer edge to outer edge.
 
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These are the types I usually go for.
They use quality components like "Neutrik" with selectable options and colours

A) 3.5mm Male Mini Jack - Stereo Male XLR
B) 3.5mm Male Mini Jack - Stereo 1/4" Male Jack

C) 1/4" Male Jack - Mono XLR (1x for each output)

Direct connection into Behringer NXD amp can be via option A or B

If needed, option "B" is useful to be used to route into a Behringer HA6000 from the soundcard and then from the HA6000 you can use option "C" to an amp.



EDIT: Correction Added For option "C"
 
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These are the types I usually go for.
They use quality components like "Neutrik" with selectable options and colours

A) 3.5mm Male Mini Jack - Stereo Male XLR
B) 3.5mm Male Mini Jack - Stereo 1/4" Male Jack

C) 1/4" Male Jack - Stereo Male XLR

Direct connection into Behringer NXD amp can be via option A or B

If needed, option "B" is useful to be used to route into a Behringer HA6000 from the soundcard and then from the HA6000 you can use option "C" to an amp.

Perfect thanks for clarifying
 
The Romain Rob files, what game are they for? It says 'Any Game' but I can't get a signal in anything I've tried.

Copy and paste into the Simhub folder then Import the profile "Bassline Bass Shaker V13"
Should work. Just apply your own output channels for the effects you want.
 
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Hello @Mr Latte

I would like to connect several Shakers to one channel without connecting them in parallel or in series. What would be the solution knowing that I don't want it to influence the impedance?

Regards
 
Hi everyone!

New on the forum, for some years now in sim racing, new to acquire a P1-X chassis. My goal is to integrate Bass Shaker, and after long reading of the 90 pages, I start writing to you to let you know what I want.

I will start by equipping the bucket seat.

Behind the bucket: 8 x Dayton DAEX32EP-4
Below the seat: 2 x BK-Concert

Behringer EPQ304
Behringer HA6000
Behringer NX3000D
Focusrite Scarlett 18i20

This configuration was advised several times on the forum by Mr Latte, whom I thank enormously in passing for all the research to be carried out, it is a real mine of information :).

On the side of the seat: 2 x BK-LFE
2 x TST 329 gold

Behringer NX6000D
Behringer NX1000D
Behringer HA6000
Focusrite Scarlett 18i20

From what I remember, I will have to isolate the bucket seat from the chassis with block silents to effectively drive the vibrations. I already have my idea on the montage, I would come back with photos to put my idea in visual.

Once mounted it will be necessary to test each bass shaker by assigning them a Hz range in the Crossover of the amps.

My allocation scheme is as follows:

Below the seat:
1 BK-C for Road Impact
1 BK-C for RPM + Effect G (Mr Latte, to stipulate on the forum that he found that these 2 effect married well together)

8 Dayton: Speed, Gear Shift, RPM, Accel G-Force, DECEL G-Force


On the sides of the seat:
BK-LFE for Road Vibration, Road Texture
TST 329 for Wheel Lock, Wheel Speed



I would like to have your feedback, especially Mr. Latte if you have time (but the door is open to everyone of course :)). I was very much inspired by your writers. I tell myself to equip myself as I go along, but want to try to have the best possible immersion.

I then tell the story, equip the crankset and why not the brake part to mein and Shifter. And The icing on the cake will be SFX 100.

But there is a long way to go,

Thanks in advance for your help,

And sorry for my English, I use Google Translate

Dadz
 

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