All we need is a small group of people that have bought the exciters and stuck to the recommended amp/exciter combination that also have applied direct seat installation.
If we do that, we have something that tactile installations in the past NEVER usually have and that is a fixed hardware/installation configuration. By having this THEN we can test effects and know that everyone is going to feel pretty much the same sensations.
We can build the effects to suit this hardware and installation but do something that appears to be missing on the Discord channel. This is having a group discussion and people working together to give their own feedback and feel free to share if they want their own effects settings or examples.
I hope by the end of January to be in a position I am re-installing my own exciters and start a thread (assuming we have a small group of owners) that are willing and ready to participate themselves in a group discussion/tests.
It is hoped that this will be possible. Once others see the feedback early adopters have then I assume it being much easier decision for more people to try this concept. To be able to easily buy into affordable tactile hardware that already has high-quality effects pre-made but tested with members of the community.
How Many Units For Back Of Seat?
Ideally the back of the seat works very well with 3 stereo layers
(shoulders/sides/lower spine)
A single pair or two pairs works fine but I think someone that starts with less than 3 may likely seek to quickly upgrade to more. 4x stereo sets is possible on the back. What it does is help immerse the user with more effects going into the seat using individual units/body regions. So we are reducing the number of effects each unit may be using for greater clarity and giving certain units their own roles.
What is possible with this, is we then combine effects into these channels in a clever way. This would be pairing effects that are not constantly operating at the same time. So again we reduce the tactile muddle when multiple effects are trying to be output on a single unit together.
Furthermore, the benefit of having 2,3,4 stereo pairs lets a user have increasing or decreasing positional effects. I have done some experimentation with effects that can have an effect start at the bottom of the seat, then gradually move up as the intensity increases. We can craft settings that help control this and such could be combined with pedals as well.
Possible usage scenarios would be feeling, acceleration or braking energy move through the seat and up/down the back of the seat as the braking or acceleration force increases. Yet with each pair of channels we can even have varation in the felt output (this does not have to be static or just duplicated from channel - channel).
Exploration
Underneath the seat base is also something that some can and likely will experiment with. I can't do that with my own seat (with exciters) but keep in mind how a "GS5" seat or "Tactile Seat Pad" uses channels in the seat base and back regions.
Example:
It is very easy for us to duplicate this with tactile feedback using Shakeit placing whatever effects we want to whatever channels and each with their own volume/output controls.
As said many times, we have much more flexibility and creative options for controlling/delivering effects with this "Concept" than with any other tactile solution.