Mr Latte
Premium
Mr.Latte, sorry for the late responce. Mr. Murphy visited at work and it's been a crazy week.
I assume you didn't exactly answer my question because what I planed isn't exactly possible.
I have had some time to do a little reading and if I understand it correctly SV only supports 4 channels per soundcard, so if I want 5 separate channels I'd need 2 soundcards for SV right?
Next, SSW stand for? And the EM in EM channel?
I'll be quite bussy for the comming 2 months so my replies may again take some time but I will be reading more in the mean time. Thanks for your time and effort.
Apologies, yes for Simvibe you would need two cards as you are correct, each card for some reason only supports 4 channels. SSW = Sim Shaker Wheels. You will find threads, including the developer =Andre= willing to answer your questions here on RD forums.
SSW supports 6 CHANNELS via a single card. Has a much cleaner and less frustrating UI but works in using .wav 48Khz audio files for the effects and not via tone generation like Simvibe. I have found this also can bring advantages as it gives the user more control in determining how effects may feel. Currently, SSW is available in a stable version and also a beta version with always improved or new features being added.
SSW does not label or use channels like CM or EM in Simvibe. When a user selects to use the 6 Channel mode in SSW it is here we discover more advantages with it over how Simvibe works. I'd put forward some just as my own opinion/preferences. Firstly in that with Simvibe you have to manually input and adjust individual settings/sliders of various controls for EM channels and CM independently. This can become a real pain in the backside when a user may have multiple layers or effects across both CM & EM channels. As with Simvibes UI being so basic, it's not even possible to copy and paste effects/settings from say CM to an EM channel. Therefore you can spend a lot of time faffing about trying to adjust, setup and configure effects on CM and then EM Channels.
With SSW, it is recommended people use Audacity to create effects or modify those that are available to their personal liking. You don't need this if you are using other peoples effects or just want to run with default settings.
When creating or saving a file you determine how many channels it is active for. You can then have individual effects goto all or whatever channels you want. Or create a file to have eg: 70% intensity at the rear and 30% on the front. Once the user has grasped using, it is very much less frustrating and time-consuming than Simvibe. Yet can allow a user to generate more specific or detailed sensations for different effects. The only main drawback at the moment with SSW is with engine effects but this is being worked on to be improved.