I've had my JetSeat (vibrating seat cover) for a few days now. Initially I didn't much like the provided special effects and simply set the pad to respond to an audio signal. I put on my oculus Rift and redirected the default sound to the headset. This freed up my on board audio to use with the Platform Manager Tactile (audio) output (that comes with the NLMv3). I then fed this to the audio input of the JetSeat.
The JetSeat is essentially a "massage" seat cover with 6 vibrators that are essentially out of balance rotating cylinders . They respond to the audio input and simultaneously spin at varying speeds to simulate vibrations and bumps etc, but I found that I was sometimes aware of their rotation "frequency". eg. a bump is simlulated with a quick acceleration and deceleration of a vibrator, but the bump has it's own "frequency" as the vibrator spins up and then down. The trick is to keep the settings fairly low so that they are descreet, otherwise you could end up with an entire seat that just vibrates like a massage chair.
I have since gotten more used to the seat and now use the Simshaker Wheels software to drive the seat via direct USB. This gives more control over each individual bank of vibrators. Accelerate and you get vibration in your lower back. Decelerate and you get vibration under your thighs as you brake hard. Go round a hard corner and you feel vibrations down one side of your body as the car leans in that direction.
The Jetseat is a fairly cost effective alternative to a full scale buttkicker setup although I intend to fit a Buttkicker gamer2 in anycase, directly to the rear of my Next level gaming chair and hopefully they will compliment each other.
With Motion Platform, JetSeat and Buttkicker I hope to get the most out of my setup. Typically the Jetseat and Buttkicker will be at fairly low levels and effects adjusted so as not to duplicate the platform's effects, but rather "augment" them.. The intention is to fill the vibration and road surface gaps, whilst allowing the platform to deliver the more dynamic bumps and sways.
The Jetseat is also useful for flightsims. Using Simshaker aviator software, I use it with the engine effect on a very low setting to give me a slight "rumble" of the jet engine. I can also "feel" each wheel of the landing gear as they deploy/retract.
I am happy with my purchase.
The JetSeat is essentially a "massage" seat cover with 6 vibrators that are essentially out of balance rotating cylinders . They respond to the audio input and simultaneously spin at varying speeds to simulate vibrations and bumps etc, but I found that I was sometimes aware of their rotation "frequency". eg. a bump is simlulated with a quick acceleration and deceleration of a vibrator, but the bump has it's own "frequency" as the vibrator spins up and then down. The trick is to keep the settings fairly low so that they are descreet, otherwise you could end up with an entire seat that just vibrates like a massage chair.
I have since gotten more used to the seat and now use the Simshaker Wheels software to drive the seat via direct USB. This gives more control over each individual bank of vibrators. Accelerate and you get vibration in your lower back. Decelerate and you get vibration under your thighs as you brake hard. Go round a hard corner and you feel vibrations down one side of your body as the car leans in that direction.
The Jetseat is a fairly cost effective alternative to a full scale buttkicker setup although I intend to fit a Buttkicker gamer2 in anycase, directly to the rear of my Next level gaming chair and hopefully they will compliment each other.
With Motion Platform, JetSeat and Buttkicker I hope to get the most out of my setup. Typically the Jetseat and Buttkicker will be at fairly low levels and effects adjusted so as not to duplicate the platform's effects, but rather "augment" them.. The intention is to fill the vibration and road surface gaps, whilst allowing the platform to deliver the more dynamic bumps and sways.
The Jetseat is also useful for flightsims. Using Simshaker aviator software, I use it with the engine effect on a very low setting to give me a slight "rumble" of the jet engine. I can also "feel" each wheel of the landing gear as they deploy/retract.
I am happy with my purchase.
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