We are experience some weird stuff with out livery. We do know that the alpha layer was a bit wrong, but even with a fixed alpha layer, it still happens.
Are all of your drivers experiencing this problem, or just you? Have you cleared the 'Shaders' directory, and also removed the 'RD Le Mans Series Season 7' folder from '<steam_install_dir>\steamapps\common\rFactor 2\UserData\player\Settings' just in case there is a potential conflict that may be causing this issue?We are experience some weird stuff with out livery. We do know that the alpha layer was a bit wrong, but even with a fixed alpha layer, it still happens.
What's up with the max values? That does not make ANY sense to me.
Upload won't exceed 1mbps. Download won't exceed 5mbps. If you wish to set it higher feel free to do so.Max is 20/20, VEC
We are experience some weird stuff with out livery. We do know that the alpha layer was a bit wrong, but even with a fixed alpha layer, it still happens.
Are all of your drivers experiencing this problem, or just you? Have you cleared the 'Shaders' directory, and also removed the 'RD Le Mans Series Season 7' folder from '<steam_install_dir>\steamapps\common\rFactor 2\UserData\player\Settings' just in case there is a potential conflict that may be causing this issue?
It's the Cube map updating from day to night and from night to day. It happens when there are sudden time changes or a big time scale.
Try to add more pink to the livery, that should fix it. Even if it doesn't, atleast there's more pink.We are experience some weird stuff with out livery. We do know that the alpha layer was a bit wrong, but even with a fixed alpha layer, it still happens.
Don't use default options. 256kbps caused issues at the 12H race and then they looked it up with Marcel and found out that 512kbps up is the minimum and it doesn't make any difference after 20up/20down is set.I doubt that this values are usable. And as long as I heard there were problems with the driver swap at VEC. I will run with the default settings and see how it goes. And iam sure it will work.
It will use up to 20/20 when there are 40 cars. But not getting into an argument here, just dropping some advice that worked in a 24H race.Upload won't exceed 1mbps. Download won't exceed 5mbps. If you wish to set it higher feel free to do so.
But if you set it at 1mbps/5mbps. rF2 expects 1mbps/5mbps to be available. It won't throttle connection speed on your end if it drops below it.
Don't use default options. 256kbps caused issues at the 12H race and then they looked it up with Marcel and found out that 512kbps up is the minimum and it doesn't make any difference after 20up/20down is set.
It won't cause issues to other drivers, just some cars might be invisible for you or AI takes control of your cars.
So, your loss if you don't want to follow this advice.
We are experience some weird stuff with out livery. We do know that the alpha layer was a bit wrong, but even with a fixed alpha layer, it still happens.
It's an issue with the car reflection mapper. it's not track related it happens at other tracks too.
I doubt that this values are usable. And as long as I heard there were problems with the driver swap at VEC. I will run with the default settings and see how it goes. And iam sure it will work.
In my opinion a lot problems are homemade. Like run Anti virus Software while racing, forgot to disable Updates, router restart, 24h disconnection, Plugins installed which can always cause problems, didn't assigned setup, setup with different names ect.
Well opinion is not fact. 256kbps has been proven to cause issues. Their 24h race ran without problems because of the things they learned previously.
Do NOT run 256kbps. Run 512kbps, don't be stubburn. This WILL affect other drivers, if they are invisible for you or if an AI comes on track, it is NOT only your loss, this affects the WHOLE grid. So don't be stubburn, just change the values. Thank you.
Minimum 512K for both and maximum 20/20So minimum 512 Kb for both and maximum 1mb/5mb.