Haha good one!
I've got 16 down and 0.9 up.
So should I just try 5m down and 512k up?
Download speed:
With 40 drivers or more your max download wil be 5mbps on the RD server (whatever
@Matheus Machado claims) that's the Max. If you set it lower for example 520kbps or even 256kbps. rF2 will throttle download connection speed and you'll recieve most accurate data from the cars near to you. Cars on the other side of the track might warp, but that is something you'll notice only in replay's. It has been like this since the early ISI motor's when dail up connections were common. rFactor 1, Race-07, GTL,...
With a driver swap, you enter the server as spectator and you'll start to download real road, wheater and other client info. With the old 256kbps this might take too long after 12 hours or more of racing, and when the time comes to preform the swap, you'll download the cars setup and the cars state from your team mate. With 256kbps you might recieve missing info. At a min 512kbps and being a few min before the swap on the server everything should be OK.
Upload: Is the most important one.
- When you are on the server as driver: You'll send your cars postion etc at a constant data rate of max 326kbps to the server. When you preform the swap : You'll upload your setup and cars state to server. This is a adition "spike" of a few kbps. So you'll probably never upload more as 512kbps to the server. Upload is the most important one: at 1mbps you already send unthrottled data at full speed.
- When you enter as spectator: you'll upload nothing, you'll only download the real road and weather, and other drivers postitions. At the moment you have controle of the car, upload kicks in. If it takes to long or to slow for the neccesary upload to get started (ping), you might end up in the garage with an AI in controle of your car. With a min 512kbps, you'll have a bit more headroom, for rF2 to retry missing info.
In your case with 900kbps upload, set it at 512-520 kpbs is a wise decision. But make sure nothing else in your home network eats away that upload specially at the moment of the driver swap.
Most important thing is to let rF2 know what the you can deliver and download
to and from the server. An keep a safe margin. What your ISP theoretical speed is doesn't really matter. The table
@Matheus Machado showed is useless for people in australia and the USA. They'll never reach their theoretical max speed to europe.
For those who have missed it: Here you can check your connection speed to the server:
http://www.racedepartment.com/threa...-hours-of-le-mans.136003/page-12#post-2505799