Yes,Can you screenshot the issue then?
Yes,Can you screenshot the issue then?
Everything looks fine to me, to access the tab items that you are missing, you have to be in the setup menu.Yes,
thx, yes the setup menu, it works.Everything looks fine to me, to access the tab items that you are missing, you have to be in the setup menu.
That feature is only for CSP 1.80 preview133 and above. Most people do not have access to that yet.Does anybody have AI mixing up compounds? Ive gotten the AI to run full tanks and make pitsops and dont seem to have any issues with AI getting stuck in the pits or anything like that, but for the RSS Formula Hybrid 22, all the AI only use the C3 tyre, no Hards or Softs.
Melbourne22 is one of the tracks I tested with, explain what the issue is?3. Whenever you race on a new track that RARE has not configured yet, the following will occur:
This step doesn't work with all tracks. For example with Melbourne22.
- RARE will create a new track layout that allows for the physics to be controlled by the app.
- Assetto Corsa will reboot to the new track layout.
- The next time you want to play on this track, select the new track layout that has the FIA logo on it, otherwise RARE will reboot to that layout for you.
Simply RARE version of Melbourne22 it's not created. Other tracks as Red Bull Ring, Motegi...ok.Melbourne22 is one of the tracks I tested with, explain what the issue is?
Do you have the absolute latest version of RARE? I thought I fixed this issue alreadySimply RARE version of Melbourne22 it's not created. Other tracks as Red Bull Ring, Motegi...ok.
I think the track lacks Pitline guides for AI, cause I also couldnt get them to pit like on other tracks but i have to check it out with fuelfor now the mod works great on the official tracks for me . my only question is when playing on modded downloaded tracks , i m trying to play on the melbourne track and the cars can't find their way into the pit lane, according to the debugging they want to pit but they can't find their way into the pit lane .
when i start from the pit lane they can go out and drive normally tho .
i m assuming it's something to do with missing track files maybe or something ? i know it's not an issue with the plugin but can u guide me on how to solve this please or show me some directions on what to search for exactly ? i m quite new to using modded tracks.
Thanks in advance
doesnt work with fuel either , probably the track lacks ai pit lane guide , however the ai can get out of pits in that same track when in the free practice or qualifying sessionsI think the track lacks Pitline guides for AI, cause I also couldnt get them to pit like on other tracks but i have to check it out with fuel
Thanks for heads up.That feature is only for CSP 1.80 preview133 and above. Most people do not have access to that yet.
The layout creation is necessary for pretty much all of the features in RARE. Previously I would just edit the track files, but this led to people not being able to join online due to checksum errors. So the fix was to provide an isolated environment for RARE to exist, and allow people to have offline and online play options available at the same time.Weirdest thing,did a 42 lap race on monza,all good,ai pitted as normal untill...about lap 37 one by one they got stuck in the pits. When checking what was going on I heard them all revving,seemed like the moment they started moving they teleported back to the box. So they revved,turned their wheel,moved maybe an inch and got put back in their box. Anyone else who had something similar? When they get stuck after a mistake on track they teleport back to the pit but can't seem to rejoin the race as set in CSP new ai (same revving,moving an inch and spawning back in box)
Also is there an option to turn off the creating of a layout or is that necessary for the pitting for tires? I mostly use it for endurance and not DRS related races,even with drs rules disabled i seem to get a DRS Enabled banner after a few laps.
I’ll also look into the DRS banner popping up.Weirdest thing,did a 42 lap race on monza,all good,ai pitted as normal untill...about lap 37 one by one they got stuck in the pits. When checking what was going on I heard them all revving,seemed like the moment they started moving they teleported back to the box. So they revved,turned their wheel,moved maybe an inch and got put back in their box. Anyone else who had something similar? When they get stuck after a mistake on track they teleport back to the pit but can't seem to rejoin the race as set in CSP new ai (same revving,moving an inch and spawning back in box)
Also is there an option to turn off the creating of a layout or is that necessary for the pitting for tires? I mostly use it for endurance and not DRS related races,even with drs rules disabled i seem to get a DRS Enabled banner after a few laps.
ah super thanks! any clue what may be causing the ai not being able to leave the pit after teleporting to the pit? (after getting stuck cause of a spin for example)I’ll also look into the DRS banner popping up.
Why would they leave the pit after teleporting to the pits?ah super thanks! any clue what may be causing the ai not being able to leave the pit after teleporting to the pit? (after getting stuck cause of a spin for example)
They just disqualify and dnf, always thaught it was ridiculous how easy they do that tbh . Its just a spin just go back to track lol, but nah they just give up . Happens in some tracks more than others i m guessing its something related to ai racing line with high kurbs mostly .ah super thanks! any clue what may be causing the ai not being able to leave the pit after teleporting to the pit? (after getting stuck cause of a spin for example)