Have you deleted the script.lua file from your car’s data folder and repacked?I think IA gets crazy with the mod and they go to race on grass
Have you deleted the script.lua file from your car’s data folder and repacked?I think IA gets crazy with the mod and they go to race on grass
- Interesting about the car sliding back, I have seem this issue as well and need to figure out why it happens.CSP 0.1.80-preview1
Formula Hybrid 2022
latest F1Reg version (0.9.7.1)
First of all thank you for this great mod. Works very well except two points:
- in the car set up menue, before starting the race, my care always slides slowly backwards from the starting position
- i always do the fastes lap time in the first round. no matter how slow i am. after 1 lap, the information works properly.
Mabye you have an idea how to fix it.
Regards
Do you have F1 Regs highlighted in the apps menu in game?so the older versions (on csp 1.79 preview) did work fine, stopped working then. now im on csp 1.80 preview with the newest version of this mod. it doesnt work and its just saying "F1 Regs Enabled: False". idk how to fix it.
Yes of course. Tried with 1.79 public and 1.80 preview1Have you deleted the script.lua file from your car’s data folder and repacked?
Not sure then, my mod no longer interacts with the cars driving physics so that issue will not be related to F1 Regulations.Yes of course. Tried with 1.79 public and 1.80 preview1
- Interesting about the car sliding back, I have seem this issue as well and need to figure out why it happens.
- Not sure what you mean by this, can you explain more?
Thanks for the fast reply.
I am using leaderboard 2022 mod for F1 ghrapics. In the first lap of a race I always have the fastest lap, no matter if the AI is faster or not. Only after lap 2, the fastet lap will be showen corretly to the driver, who is racing the fastest lap. With your Alpha 0.7, i don't have that issue.
You can see it in the screenshot "fastest lap" I was driving slow on purpose. just to illustrate it, of course First 5 were definitly faster than me the first lap.
will tryYou might not have the latest version of CSP installed.
Install CSP 1.79, then try the latest F1 Regs version 0.7.9.1-alpha, and see how things work out for you
will try
Thanks! it workedYou might not have the latest version of CSP installed.
Install CSP 1.79, then try the latest F1 Regs version 0.7.9.1-alpha, and see how things work out for you.
Not necessary to remove it, I'm just going to be creating a separate mod dedicated to that so that I don't have to debug two mods at once here.With latest version If I leave script.lua into data folder what happens? Is it necessary to remove it?
I'm only supporting CSP version 1.79 (2144) and greater from now on. So for rain you need 1.80preview1 for now.Thanks! it worked
another thing on the fia drs enabled banner options it goes between 0 and 1% scale in steps of 0.1%, I think it may be bugged
also do you know if it would be possible to get this working with the csp 1.79 preview5 so rain could be possible without getting rid of drs functionality so wet to dry races are possible
Thanks again btw
- Added single tyre life limit for AI drivers
- Changed how default settings files are stored
- Added tyre lap count and last pitted lap variables
- DRS sounds now take AC master volume into account
- Fixed an edge case for crossing detection line if the start line is past the finish line and the detection line is not
- Added more variables to the debug screen
- Further removed old code that supports the broken method of disabling DRS
Try the latest version, see if that helps any. Also, what is your display resolution for AC.Hi
I removed the lua script and packed the cars again. I also copy pasted the newest version into my AC root folder. Everything works fine, except the banners. Any idea why?
It says 0.9.7.0 after installation not 0.9.7.1, is that correct?
Try the latest version, there was a potential edge case that might be fixed now.Hello, I can't get it to work for me. I have tried with CSP 0.1.80 and 0.1.79 (2144), but when I am in the DRS zone, both the AI and I cannot activate the DRS. I've tried both the original FH2022 and the cloned FH2022, and it doesn't work for me.
I leave you some captures before reaching the activation of the DRS and another after having passed it.
A greeting and thanks in advance.
Before DRS activation:
View attachment 612374
After DRS activation:
View attachment 612375
I usually run AI level 90-95 and AI aggression 45-55. I’m working a bit of AI rubberbanding for both their level and aggression, depending on how close they are to other drivers.What are the recommended AI settings?
The AI seems to activate DRS but none of them seem to wanna pass the slower cars?