“We see GTR3 as kind of the gateway. If people play it and love it, the next step would be RaceRoom. R3E is a solid simulation product, that’s not what GTR3 is going to be perceived as.
The product at the end of the day needs to appeal to both sides, hardcore racer as well and the casual gamer.
Really confused by alot of this....if GTR3 is a gateway and meant to cater all types, while raceroom is the next step and a solid sim.
Does Raceroom not already cater to everyone with their different difficulty settings ?
Amateur mode breaks for you, you can enable a racing line, big giant arrows for turns and the tuning options are pretty basic and compareable to a forza/GT game.
I'd really like more details on how they plan on doing things differently so the games are not in direct competition?
Maybe Paul can do another interview with Simbin to explain it while they wait for a publisher, license and can produce some actual game footage that isin't a R3E Z4 running on UE4.
Hopefully the publisher needed to make this game happen doesn't find this thread and it's 14 pages of dissapointed racing fans lol