Finding I'm not able to drive any signals to any of my sound cards, keep getting spammed with this error but all other programs can drive the sound card fine:
[2019-05-28 20:02:41,948] INFO - Allocating FMOD output for Speakers (Sound Blaster Recon3Di)
[2019-05-28 20:02:41,948] WARN - System.Exception: ERR_MEMORY
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.Core.FModOutput.Check(RESULT res)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.Core.FModOutput.Configure()
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.Core.FModOutput..ctor(AudioChannelSettings output)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.SoundOutputManager.AllocateOutput(AudioChannelSettings output)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.OutputManagerBase`1.AllocateOutputs(List`1 outputs)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.OutputManagerBase`1.EffectUpdate(Double globalGain, List`1 effects)
at SimHub.Plugins.DataPlugins.ShakeItV3.ShakeITV3PluginBase`1.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2019-05-28 20:02:41,965] INFO - Allocating FMOD output for Speakers (Sound Blaster Recon3Di)
[2019-05-28 20:02:41,965] WARN - System.Exception: ERR_MEMORY
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.Core.FModOutput.Check(RESULT res)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.Core.FModOutput.Configure()
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.Core.FModOutput..ctor(AudioChannelSettings output)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.Audio.SoundOutputManager.AllocateOutput(AudioChannelSettings output)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.OutputManagerBase`1.AllocateOutputs(List`1 outputs)
at SimHub.Plugins.DataPlugins.ShakeItV3.Settings.OutputManagerBase`1.EffectUpdate(Double globalGain, List`1 effects)
at SimHub.Plugins.DataPlugins.ShakeItV3.ShakeITV3PluginBase`1.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
Thanks for any help,
Scott