WRC4 WRC 4 The Game

Bram Hengeveld

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On the iOpener website there is a very interesting article about an upcoming World Rally Championship simulator:

World Rally Championship's next game: Racing live against rally heroes

The next generation WRC computer game will allow players to 'compete' in live rallies", states ISC chairman Neil Duncanson in the April version of SportBusiness International magazine. ISC, the global promoter of the World Rally Championship (WRC), mentions WRC's ultimate goal as building up an online gaming world championship alongside the real thing.
ISC and the computer gaming industry believe the next step in gaming is this 'live' competition between gamers and real drivers, made possible through iOpener's patented technology.
ISC CEO Simon Long says: "Now we are a global promoter, we want this to be multi-platform, multi-publisher, multi-territory."
For Long and Duncanson the new game is part of WRC's broader efforts to appeal new fans beyond the hardcore enthusiastics. FIA's chairman Max Mosley has said the virtual champion will be honoured at the WRC's annual end-of-season awards ceremony in Monaco.

Source: iOpener Media

Last April we already brought you the first news about iOpener Media's beta testers recruitment for their Real Time Racing project.

The news about this technology where virtual racers can compete against the real drivers on the track in real time is now spreading amoung the simracing communities.

iOpener is still looking for the worlds best simracers to join their beta test program that's about to start soon. If you are interested in joining then you can sign up on the RTR website
 

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It's a shame that it is not possible to disable the movement of the camera.I feel that the movement is more important than bonnet cam.
This mod is really successful!
Thx again;)
Thanks for your kind reply and nice screenshot, Sébastien Degraeve.
I'm relieved to hear you like the camera movement too.
Unfortunately, WRC 3 does not have "Visible Steering Wheel" option at this time.
But I hope Milestone will add its option and support In-car Onboard View officially in their future titles.
Thanks again too :) !
 
I get a gamecontroller feeling, when the TH8RS is plugged in (Controller ID 1). Without it, I can use separate USB devices like my CSR Elite and my CST pedalset (with an analog handbrake on that controller) as they should.
 
From inside PDF:

CHANGELOG
ADVANCED Physics Engine
V0.5

VEHICLE DYNAMICS DATA
Mass
Inertia X
Inertia Y
Inertia Z
Engine To Chassis Torque Factor Z
Engine To Chassis Torque Factor X
Engine To Chassis Torque Factor Y
CG (Centre of Gravity) Position
Front Weight Distribution
Maximun Water Level

CAR INPUT HANDLER
Turn Control Speed Factor

VEHICLE AERODYNAMICS
Aerodynamic Effect
Aerodynamic Effect
Air Drag
Water Drag

TYRE MODEL

BRAKING SYSTEM
Brake Balance
Brake Force
Full Main Brake Time
Rear Brake Force
Full Secondary Brake Time
Smooth Normal Threshold
Front Disc
Front Disc Disipation

SUSPENSION GEOMETRY
Front Spring

ENGINE
Engine Mapping
Engine Mapping 2
Maximun RPM

GEARBOX
Ratios
Inertia
Shift Time
Shift Time For Broken Gearbox
Wait Time For Skipped Gear

TRANSMISSION

FRONT DIFFERENTIAL (WRC – 1600T) WRC, S2000, N4, N3, GR.A, GR.B, R2, R3, S1600)
Balance Limit
Release Balance Limit
Torque Factor
Torque Exponential
Smooth Factor

REAR DIFFERENTIAL (WRC - 1600T, WRC, S2000, N4, GR.A, GRB, RWD)
Balance Limit
Release Balance Limit
Torque Factor
Torque Exponential
Smooth Factor

CENTRAL DIFFERENTIAL (WRC – 1600 / Mechanical, WRC / Active, S2000 / Mechanical,
N4 / Active, GR.A / Mechanical, GR.B / Mechanical)
Balance
Release Balance
Balance Limit
Release Balance Limit
Torque Factor
Torque Exponential
Smooth Factor TURBO SYSTEM
Turbine Inertia
Turbine Friction
Power Reduction
Power Gain
Minimun Exhaust Pressure
Maximun Exhaust Pressure
Anti Lag System

INPUT SYSTEM FILTER
Steering Wheel
Extra Steer Angle

STEERING SYSTEM
Minimun Steer Radius
Minimun Backsteer Radius
Maximun Steering Wheel Angle
Direct Wheel Rotation Factor

FORCE FEEDBACK
Wheel Alligning Torque Coefficient
Wheel Grip Force
Wheel Grip From Real Physics
Terrain Vibration Exponent
Terrain Vibration Intensity
Terrain Vibration Damping
Alligning Torque Limit
Alligning Torque Exponential
Collision Feedback Event Duration
Maximun Speed For Damping
Maximun Speed For Damping Reverse
Minimun Speed For Damping

PROPERTIES
Wheel Grip Force Percentage
Terrain Vibration Force
Wheel Grip From Real Physics
 
You have to put in the pw and type in the numbers it asks you under it.

WRC 3 is now a SIM. Totally transformed, feels like RBR!! Here is a run I just recorded @ france using the mod.

Patrick, I take your word for it. I've just downloaded and also donated. I've not tried it yet and won't be able to until later but I'm just glad there are modders supporting this title.
 

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