Hello Paul !
Where do you find the "replays" ? I'm french !
Thank you
At the end of each race, on the results screen, there is an enter replay option.
Hello Paul !
Where do you find the "replays" ? I'm french !
Thank you
Jesus man....MotoGP 06 was one of the worst, if not the worst, in the whole MotoGP game series. If THAT's your benchmark, how the hell do expect any "improvement"? Come on man get serious. It's like saying that you've only played Mario Kart and because THAT felt "great", ACC doesn't feel like an improvement. No...just no...I know it's a long time ago but Moto GP06 is one I always remember as a truly playable bike game where the handling felt great up to and just beyond the limit, since then graphics have got better but handling hasn't really improved.
Jesus man....MotoGP 06 was one of the worst, if not the worst, in the whole MotoGP game series. If THAT's your benchmark, how the hell do expect any "improvement"? Come on man get serious. It's like saying that you've only played Mario Kart and because THAT felt "great", ACC doesn't feel like an improvement. No...just no...
did u drop this in documents (user settings) folder ? been trying to clean up screen view because it is to cloudy i thinkBTW, I've made a quick and dirty ReShade preset to color correct the game a bit and adjust the lack of contrast and muted colors if anyone's interested. Though the game dynamically raises brightness and generally "washes out" the image when you're riding in the shadow, so it's only a compromise.
What does that mean ?Also, it is a Kylotonn game, so there's still no FOV adjustment.
Ok thank you !At the end of each race, on the results screen, there is an enter replay option.
You have to install ReShade for the game, put the .ini file in the game's folder and then choose it in ReShade.did u drop this in documents (user settings) folder ? been trying to clean up screen view because it is to cloudy i think
Thanks for that FOV tip. I'll try it asap and I'll let you guys know about the results.UserSettings.cfg (located in documents\MyGames) has pretty much every graphical setting there is in the game. Right at the top there are two FoV settings. Vertical and Horizontal. Everything except from FoV has an effect in the game. Nothing about dynamic FoV ,which is the effect of one of the chase cams.
Actually i managed to make it work once but i couldn't figure out how i did it. What i did was to copy the FoV lines from TT2 to TT1 just to test if it works and it worked (same file,same location). Somehow the FoV had also changed in TT2.Weird stuff. But i accidentally did a data reset and everything went back to stop. Tried to do it again but didn't work.
Funny thing about camera views. The one labeled as FAR, in reality is the closest one. The one labeled as close or near or whatever, is the the far one. They couldn't even get that one right.
Another issue is that the rider doesn't change position (tucked in/standing up) according to speed and acceleration. He's always tucked it. Now, if you stand up when you're braking, you're slowing down much faster but the rear loses all grip and starts fishtailing. The camera follows the bike like it's glued on it, and when the fishtailing starts, the view goes violently left and right.
Man i'm telling you this game is a MESS. I'm done with it. I hope Milestone gives us Ride 4 FAST. We kinda need it in this stupid situation. There's nothing more to do in Ride 3....
Hey
I have tried adjusting FOV settings in the documents folder . I have gone to extremes .
But i cant see any difference in any view --compared to the original setting ??
And when I go back to the Folder it haven't reset the settings --so its not that
Now you make me think : TT1 must have the same documents folder--one could try and rename TT1 folder as TT2 ---Maybe it was Steam interfering --but that wont happen in off line modeLike i said, the one and only time i made this work was by doing this:
Copied the two FoV lines from TT2 settings file, pasted them on the TT1 settings file.
Ran TT1 just to check if it worked and it did. Then i went back to TT2 and the FoV had also changed. I have no idea why it worked but it did.
Give that a go if you have TT1 installed. I figured out what happened after i had uninstalled both so....
I even swapped the files around, inter-changed them between TT1 and TT2. It made no difference to the game starting-up, running or to any of the in-game FOV views in 1st person. So I gave up with this idea, good as it was, pretty quickly. I thought doing this would crash the game but (for me at least) it didn't. Strange.
As an aside 'back at the Milestone ranch' (and for those saying motogp is more 'simmy' than TT IOM 2) this backs up what I was saying and is from an eSport finalist..
I hear you Damage. And when it comes to RIDE 2 and VR 46 I completely agree with you. It's what came later, really from motogp 17 onwards and during and after the change to unreal engine 4 which has meant that many of us have walked away from these titles.. I organised and raced in full online championships on both VR 46 and RIDE 2 and it was for what it was quite challenging and good fun. So we're not talking a different language here I think to be honest.
The problem, in my opinion, is that in their latest games Milestone have plonked the thing down on the lowest rung of the physics settings..