@Stig Bidstrup @Martin Fiala thanks for the heads up and tips on using the wheel. I just had to give it a go, here are the initial results of my wheel on a bike experiment! I usually use an Xbox Elite controller with the medium length left stick and the 'smooth' profile for comparison.
Using the wheel feels so wrong for a bike game but I have to say it's also hugely enjoyable and works well! I was struggling to get a clean Supersport ZX6-R lap below 19 minutes with the gamepad, 2 laps with the wheel and I did an 18:02:05 with one mistake in the slow corners right at the end.
I had my DD2 wheel connected ready for the AMS2 Beta 4 to drop so used that. Here are the settings I used and I may well have the wrong, it's the first time I've ever tried using a wheel on a bike game!
90 DOR (lowest setting on the DD2 wheel) - I needed 90 to make the bike responsive enough especially on quicker reaction turns. Anything above 120 DOR felt slow and unresponsive.
20 FFB - there is none in the wheel so this makes no real difference, basically, the wheel has the same feedback as the MS Wireless Xbox One wheel.
Nat Friction: 20 - this seemed to be the best way to give the wheel some natural weight.
I tried changing other on wheel settings but they made no difference.
The good:
+++ So much easier to hold the sweeping turns than the gamepad.
++ Throttle and brake control are so much easier (but noting what
@Damage Inc says that's because I've played car racing games for so long and have that sensitivity on the pedals more than I do on the gamepad triggers). Yep, it feels very wrong for a bike!
++ No assists are needed at all, the smoother leaning and throttle brake mean it's much easier and better to ride the bike with no assists.
The bad:
--- No feeling or feedback fro the bike, it's like playing racing games before FFB was invented. I really enjoy those 'shunts' through the control pad on each upshift on the bike (I remember them well from the sequential box in my Westfield Megabird - a real satisfying thump each gear engaged).
-- Low-speed corners are really tricky, especially if the wheel hits the hard stop but that could just be my bad technique in slow corners too!
It's certainly fun though, I enjoyed the laps more with the wheel than the controller even though it felt more like I was driving than riding!