I did read instrcutions and i read in discussion that there is database file specified for 50% duration races and shorter, and the second version made for 100% duration races.
It's one of my most driven tracks, the AI runs very fine, what crashes do you mean?I forgot one thing, if you can improve performance of the AI on australia cause they crash too many times, please can you do that?
Thanks !
It's one of my most driven tracks, the AI runs very fine, what crashes do you mean?
He didn't change the AI files in 4.0 ... hm, I have no such crashes between cars as you describe.
Wow, what an update! I'm excited to try your CTFs myself. Forgive me, as I'm not fully up to date on your changes — have you adjusted the gearing? What about (my favorite part of my original CTF updates) the "grip_front" and "grip_rear"? Specifically the balance between the two.snthennumbers updated True to Life AI
That happens randomly, did it always with TTL AI (not only with 4.0 as I said, he didn't touch them), not only at this point.take a look of this pictures. this is what happens, it seems they brake too early and hit the back of the others carsView attachment 40458
Put game's default triggers.xml for that Grand Prix into your game for that session to pass the test, then place back the modified version.
Well, if you cannot find any different, that must obviously be ithi Melphiz, are you talking about the 'triggers_pit' xml file that's found in the 'route_0' folder of each track? that's the only triggers.xml file i can find, unless i've missed another one somewhere.
Well, if you cannot find any different, that must obviously be it