ParkYongLee
Modular Mods Creator
Yes and yes.
For more FAQ look at the Overview.
For more FAQ look at the Overview.
And here's my how to when it's too late from an other post today2. I can't pass the hairpin test in the Young Driver's Test!
a. Some of you can't seem to be able to scroll down more than 10 lines on this page, so I'll put this disclaimer up here as well:
I recommend you install the CTF files after you have completed the Young Driver's Test, as the hairpin test is very difficult (but not impossible) to pass with the CTF files installed.
Replace the cars > rb2 or mc2 or fe2 > track > abu_dhabi.ctf file with the original one, do the YDT then put back the modded *.ctf file.
http://www.mediafire.com/download/u5jq9v45ucf4p38/F1_2012_YDT_backup_CTF.zipI didnt backup the original files.
Could you upload for me those files, please ?
hi, I re-established values of grip tracks ctf file, but I did not notice the difference. You have changed a value in AI config file? If so, can you tell me where and what is the initial value of the original?
Today I put the mod again. Unfortunately, as I said, do not know the difference. Yes, now will not start Maldonado 4th-5th but I was 2 sec. Hamilton fastest in difficulty legend, with the Ferrari of Massa. It is a bit 'strange? Then you should remove the circuit of Europe, because if it is the Mod, 2013, the schedule must be that of 2013, right?
However, I will also ask if you can have the fastest pit stops and close to reality, the correct DRS zones, such as at Silverstone, then I noticed that sometimes there is a huge difference in speed between a RB and a Mercedes , with the RB that is faster. I do not know if you noticed that the RB is too fast and too slow and Mercedes. Same thing for Force India, is too low, as does the Toro Rosso.
The last thing I ask is to make a single file "database.bin" because sometimes I want to race as much as 25% or change the distance from the game without needing to move files. Waiting for your answer and thank mile, but until I see the differences with the 2013 version, I can say that this mod is fine
You write about an earned 5% of grip. is derived this percent from a modified value in the files of the AI folder , or the values of the ctf files in the Tracks folder ?
Hi All!
Which value can I edit, with database editor, to change AI difficulty in each difficulty levels?
Thanks!
THX!Database > track_difficulties table
Lower values = slower AI
Cheers