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Misc True to Life AI 2013 Season 1.4

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Engine wear, etc is handled in the raceload.jpk file. Just install it, doesnt matter if you have a 2012 or 2013 version.
the ai_driver table you'll need to be careful with. The 2013 drivers like chilton, gutierrez, etc are actually modified drivers from the 2012 season's ai_driver table.
So for instance I think Kobayashi is Gutierrez now when comparing the default and my database.
You kinda need to go driver by driver to be sure you're adjusting the correct driver. So for instance you say you didnt touch Gutierrez, but in reality you need to, because his ID correlates to another driver in 2012. So keep an eye on the "name" column (which you can change as you need, doesnt affect anything...just helps you see which driver you're actually dealing with), but then keep an eye on the ID column so you know which drivers have been changed from the default 2012 database compared to mine. So look for the ID first so you know you're working with the same rows from the default DB compared to mine, then change the name field as needed. Then adjust stats as per that driver's ability in 2012

I hope that made sense lol
It kinda made sense :rolleyes:

I did go driver by driver and copy pasted only the common rows between both the databases. Did not touch the others. For e.g Esteban in your database has ID 144 whereas ID 144 in default DB is Pedro de la rosa, so I did not change any values for this person; same for the others.

So this should be fine right? I did one race in Melbourne and had no errors whatsoever, but maybe I don't know how this mod is supposed to behave :unsure: I qualified in pole with mclaren and then raced all the way to the finish, being in the lead completely with vettel very close to my tail in the first few laps, but later on fell 10 seconds behind (this is with intermediate difficulty in options).

Am I missing something? Any other table I should modify other than ai-driver?
 
It kinda made sense :rolleyes:

I did go driver by driver and copy pasted only the common rows between both the databases. Did not touch the others. For e.g Esteban in your database has ID 144 whereas ID 144 in default DB is Pedro de la rosa, so I did not change any values for this person; same for the others.

So this should be fine right? I did one race in Melbourne and had no errors whatsoever, but maybe I don't know how this mod is supposed to behave :unsure: I qualified in pole with mclaren and then raced all the way to the finish, being in the lead completely with vettel very close to my tail in the first few laps, but later on fell 10 seconds behind (this is with intermediate difficulty in options).

Am I missing something? Any other table I should modify other than ai-driver?


I'll just make a 2012 version of my database sometime this weekend :thumbsup:
 
something is going wrong for me, if I install the mod with the 2013 mod I can't read anything in the game. the letters are very weird, does anyone know how to fix this?
 
Hi, just installed this mod along with Mr Pibb's 2013 mod as you suggest. While the database changes seem to work very well, some of the driver's information is wrong - for example, Perez drives for Mercedes, "Nico Sutil" drives for Sauber etc. Additionally, some of the helmets are incorrect.

Has anyone else had similar issues / know how to fix this? A quick read through recent pages didn't yield anything, although I might have missed something... Great mod otherwise, definitely improves the enjoyability of the game.

Thanks in advance.
 
Hi, just installed this mod along with Mr Pibb's 2013 mod as you suggest. While the database changes seem to work very well, some of the driver's information is wrong - for example, Perez drives for Mercedes, "Nico Sutil" drives for Sauber etc. Additionally, some of the helmets are incorrect.

Has anyone else had similar issues / know how to fix this? A quick read through recent pages didn't yield anything, although I might have missed something... Great mod otherwise, definitely improves the enjoyability of the game.

Thanks in advance.


IDK which version of this mod you saw, but version 2.0 and higher are not compatible with Mr. Pibb's mod. Check the version history and install everything from v2.7 except the database, and install the database from v1.9
 
IDK which version of this mod you saw, but version 2.0 and higher are not compatible with Mr. Pibb's mod. Check the version history and install everything from v2.7 except the database, and install the database from v1.9


Cheers. I installed this a few months ago, didn't notice the change in support from Mr Pibb's to v1tek. Will update accordingly.
 
Say, it is only me or does the mass affect the ai's handling less than the player's?
For example I've set Benetton zu 635 (balanced/track) and I drive until 1 sec faster than my teammate. While driving Lola (weight set to 685) I drive 1 sec slower than my teammate.
Cars' handling are all equal just the mass is set differently but the lap-times within the field are from 1st to 23rd just +1,5sec but my own times change much more depending on the car's mass.

I wonder if I just can't handle a heavy car on my best circuit or the ai really doesn't make so much difference out of the car's mass.
 
Great mod thanks allot , but can you tell me how to complete hair pin test i cant get it to 185 mph , cant understand why , , is it possible ? if so how , as ive been trying for ages , in the 2012 version i can do it fine , but it seems to be this 2013 mod.

Thanks
 
Great mod thanks allot , but can you tell me how to complete hair pin test i cant get it to 185 mph , cant understand why , , is it possible ? if so how , as ive been trying for ages , in the 2012 version i can do it fine , but it seems to be this 2013 mod.

Thanks

it is possible, but very hard. The description says that you should install the cars folder after the Young Drivers test
 
You can switch the old cars (.ctf) files at any time in your career, does not corrupt anything. So, if you've got the modified .ctf files currently while being unable to do the YDT, just put the original files back, do the YDT and replace them again with the modified files, as simple as easy.
 
Hi,
IDK which version of this mod you saw, but version 2.0 and higher are not compatible with Mr. Pibb's mod. Check the version history and install everything from v2.7 except the database, and install the database from v1.9

I've now installed v1tek's mod and your mod in the order you described, but I've found that the AI is quite slow. For example, at Melbourne I'm lapping in the 1:26s in a Sauber, while the fastest AI is usually in the 1:27s in qualifying on Expert/Legendary,and my team-mate is another 2 seconds back. Is this kind of time normal?

Edit: just to double check, this was the order of installation: vanilla -> v1tek's mod (minus Pirelli folder) -> realism mod with 100% database (and excluding the cars folder, which was added after YDT). I didn't install the Lotus mod.
 

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