The 1000 model should be fine
Dunno sorry but Mr latte knows...
@Mr Latte
thx for ur advice but I disagree
I am very happy with those shakers and it takes me half an hour to tune one with this extra mass
+ mounting plate
The costs are relative low about 15€ so its 28€ for each tuned this is a good deal imo
This mod is known since 2009 know and tested in several Hifi forums by quite a lot of people with
success
Test it by yourself and after u can tell what u think
Beside the shakers can only deliver up to 55hz and tuned even lower.
I dont need more - as I said already this is meant for low frequenzy effects
Higher come later with some additional shakers with other bandwith .
If I would have asked u before I did this build -u sure have told me it is cheap
or will not have the effect I dream of.
But the result topped my expectations - So I am happy I did this.
Don't get me wrong - but spending another 100 bucks on an exciter or equilizer
sounds to me like playing with money.
I can simply turn up the volume - because it only effects a bandwith off a few Hz ->setup in simhub.
I am very thankful for all the tips and knowledgeand time- but plz as
an expert u should know that a speaker /shaker is spring + piston mass system
and the only way to signicantly change the resonance frequency of a speaker is to play around with the spring (+magnet) the piston mass of the speaker.
Plz dont be angry because its not meant by me -I would welcome
if u show more pics of urs build progress and layer design!!!
to get deeper into this .
With the last result -racing with tactile I am totally convinced that this is
the best tool for immersion ever even with small budget.
Well, firstly I'm not angry or annoyed if you are enjoying the tactile you have. I enjoy people sharing their own experiences and different views or perspectives. You don't have to agree with my opinions either or take on board my recommendations.
It's good that you are enjoying the immersion. You are however (it appears) basing what you feel with no comparisons or possibly limited experience to other units and what they can achieve. So just to confirm, you are welcome to tell us what comparisons you have done to then quantify how well this mod really is operating to other units?
By saying you now have "immense punch" I have to ponder and attempt to quantify what that is for you as to what it is to someone that has large BK units or other more serious tactile hardware over the budget option you are modding. If you link the unit you have then we can follow with your suggested mod to help better determine what it is achieving in relation to other units.
You certainly are gaining an improvement over the normal output of the unit, that is good but how does that unit with a mod compare with others that are more capable? If it brings satisfaction, does it not make you even more curious to actually consider now buying into better hardware?
Now I am not being a smart ass here, but will you take into consideration the tactile I have tested and the differences they have in performance. It's not a boast but as a hobbyist over the last two years, I have tried 14 different tactile/shaker models. So I think I can relate quite well to the differences they bring or the pros/cons they have.
Let me advise anyone here and I think Anton even suggested the same having been impressed with what they offer at their price. People ask what tactile should they start with or get for tactile. I also advise you to go and buy two of the 40W affordable shakers, then expand with more or larger units if you want.
Comparisons
I very much would like your own input on how the exciter performs when being directly mounted to the seat. Then compare with some effects to what you currently have and especially with effects like engine RPM. I say this as (if comparing specs) there is a great deal of detail you are still missing in the upper-frequency range with the unit you are using. Many effects benefit from using 60-100Hz and can output nice harmonics beyond this. If the unit you have is not generating these then its not something I can just say it doesn't matter.
The recommended exciters are also actually quite good with enhancing music as well but do need some additional EQ (via soundcard) to drop down the higher Hz with full range audio sources like music or game audio.
Boosting dB & Frequency Range
I attempted to illustrate how an increase in dB be it generated by some form of ballast/leverage etc or just by signal gain greatly changes the frequencies being actively felt from a "center value" tone. I even used one of the peak frequencies for budget tactile at 40Hz. You can see the increase not just for the center value being used but it widens the "Q factor" and slope or range of frequencies that are then at 0dB or above it.
This is what you're feeling, with your mod. Indeed you're getting a boost in the mid-range bass frequencies both in intensity and with some additional range, that's why it feels more robust, fuller and stronger.
What you're not getting, is proper low-end frequency response and it accompanied with several hundred watts in output. Any proper or serious quality subs or tactile units need
hundreds of watts in output for the bandwidth the lowest frequencies contain. Additionally, they need quality amplification that can deliver these lowest frequencies as many amps will not achieve this. Amps like the ones I recommend are based for powering large woofer drivers so are ideal for Earthquake and BK shakers.
Your "immense punch" in my view is not close to what lowest bass energy offers. I think you still have a lot to discover both in what low-end frequencies can deliver and what upper frequencies can bring in detail. What you may be experiencing is that 40Hz-50Hz with strong output but even the exciters deliver this remarkably well to a point you will turn them down. Simply because as highlighted before certain Hz suit certain volumes in output even if this varies for each person. This is evident in volume for effect layers based on the Hz used for them.
Slow Progress
My own build will be shared, I am expecting delivery of various ordered items needed so that I can soon start on putting the seat section together. It will showcase how a build can start with affordable exciters mounted to a seat yet then add more and extensive units.
The experiment in that it is will not be limited with the "less is more" scenario as my own seat will have an arrangement of 16 small-large units. Yes, that seems crazy but with suggested/wanted features kindly added to Simhub. This will enable many possible arrangements for how effects are distributed to specific units. Also made easy with saving different profiles for each configuration in it requires no alteration to the installation.
The concept aims at avoiding the limitations of too many effects on a single unit and even supports having certain effects go into the seat from not one but multiple places at once. Alternatively, we can specifically distribute low/mid/high bass effect layers to specific models that are accomplished at delivering those frequency bands. Each approach will be explored as only with testing can I discover what each can bring in immersion.