Servers appeared to be back up bot are gone again now xD
Yes, my apologies - we are currently in the process of doing some unexpected maintenance work, so we shall try to get the servers back up again as quickly as possible. Sorry for the inconvenience.Servers appeared to be back up bot are gone again now xD
The servers have now been restarted, and resources have been updated; if you have subscribed to the Steam Workshop group then the updates should be downloaded and installed automatically, else they will be downloaded via GetMod when you login to the server, or alternatively you can acquire the files via direct download links in the opening post of the event thread. An announcement about the updates shall be made shortly.Servers appeared to be back up bot are gone again now xD
One question will be then with the build1108 for the race or will we use the new update?
I have serious issues with thisupdatebeta release
I have serious issues with this update
Technically there is no new build - yesterday's release, which introduced DX11 and VR, is simply an update for Build 1108. The servers remain compatible with all clients running this build, regardless of whether players have installed the update or not. Therefore it does not matter if you decide to continue using DX9, or upgrade to use DX11 (and / or VR) - you will still be able to access the server for testing / training as well as the race.One question will be then with the build1108 for the race or will we use the new update?
Thank you very much for your feedback Max.Just tried the DX11 Version @Daiman Patel.
With the officialy updated content from Studio 397 everything runs fine. FPS are a bit lower then before but as stated by S397 it is a BETA and I am sure more optimisation work is coming towards us in the next days and weeks.
Looking at the RDLMS and EnduMod stuff I can't say it is working fine or at all. Under the same weather conditions, same track, same daytime, same amount of AI cars etc. I get a maximum up 10 FPS when starting at the back of the pack with 30 cars and 20 of them visible (compared to 50-60 FPS when doing the same scenary with the S397 Nissan GT500 car). No big changes (2-10 FPS) when I adjust the GFX-Settings. Tried a sh**ton of different settings. Also different drivers.
From my point of view DX11 can't be recommended for now, for RDLMS League use. As long as we don't get new shaders etc. from the Enduguys I assume it won't be ready anyway. Bad luck as it looks a lot better in DX11 especially the lighting.
Before I forget here are my Systemspecs: NV Gigabyte GTX 970 G1 Gaming, Core i5 4760K @ 4,0 GHZ, 8Gig Ram Kingston Hyper X, Win 10 Pro 64Bit and Triples @ 5760x1080.
If anyone has a clue how to get the performance up for the EnduMod/RDLMS mod please share it with us/me!
Cheers Max