Good improvements, can't wait to see some textures input.
One suggestion: I would use a bit bigger signs as right now it is pretty hard to recognize them from the distance,
and given the road layout & the average speed, they will be more than useful that way
Due to too many purists on here... I decided to model the signs to US highway spec... even the height from the ground to the bottom of the diamond is to scale (apart from where I've adjusted the height of the terrain)
I've even put signs in where on the actual road... There are none! simply because people are going to be doing about 3 or 4 times the speed limit.
(Note: I've moved this back from the corner for a bit more notice & a SLOW sign prior to that)
(Notice there are no signs down here, warning of the upcoming left corner/bend)
I was thinking the same thing. The road side signs, like the ones that list 3 towns/cities and the distance remaining to reach them -- I thought they might be a little small -- not to proper scale with the road. But, then I thought that maybe it's just because I'm not used to seeing a public road at this scale, so perhaps it was properly scaled. I couldn't tell for sure.
The track is certainly coming along very well.
If anything my distance signs are larger than the actual ones on this road...
Note this sign is in a different location to reality... Because... before the gas stations went in... you were racing from distance sign to distance sign!
Now you can race between Gas Stations... I might re-locate it back to it's real world location at
Whaleboat rock.
As you can hopefully tell from these photo's, while the road isn't obviously laserscanned... It is fairly authentic (The last two are obviously not comparison photo's)
Thanks, glad you're liking the improvements...
For anyone who can't read the signs at 180mph... Firstly probably turn of motion blur if you have it on...
Secondly... do a reasonable speed to read them... At least to start with
Ask yourself this... The last time you were doing 180mph past a road sign, on a public road, approaching a corner with a cliff, into the ocean... Could you read the sign? lol
My general tips for how to use the signs... Until you learn the track (Put track map on) (Put track description App on) If you see no road signs..... Floor it...
If you see 1 road sign... ease off...
If you see 2 road signs.. start braking
If you see 3 road signs... BRAKE!!!!
At Extreme speeds... use the signs as brake reference points...
I'm afraid I won't be making the signs oversized things like the chevron things on Black Cat...
I will however check if I can use a different texture / shader on the signs face "materials" just incase that isn't helping the blurring.
Right all this sign talk is taking away my available time for actually improving the track
Laters!
P.S remember to stick to (around) the speed limit on unfamiliar roads... or you only have yourself to blame if your shiny lamborghini is sitting upside down in a ditch lol or worse, swimming with the fishes!