Is VR dead?

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Do you have motion? The deciding factor, whether i do the final order once it is my turn is, whether there is gonna be issues with the headset moving around noticeably on my head with reasonable motion effects on a SFX or similar system.
Yes I have motion and this is my only concern …. I had zero issues with tracking/motion with my previous oculus S and G2 Reverb inside-outside tracking with almost zero View drifting…… I hope it will be the same with the Crystal .
My pc spec 13900K/4090/64GB RAM are ok I guess.
 

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Yes I have motion and this is my only concern …. I had zero issues with tracking/motion with my previous oculus S and G2 Reverb inside-outside tracking with almost zero View drifting…… I hope it will be the same with the Crystal .
My pc spec 13900K/4090/64GB RAM are ok I guess.
I will be very happy to hear your opinion on this thread...please share.
 
He definitely has a balancing act and I give him credit for putting information out while still making an effort to keep people happy.

He loves flight sims and mostly MSFS. That is his main focus. Then he bounces around between multiple headsets while doing that.
 
I do want to make one thing clear. I hope everyone is able to get whatever they buy to work for them. We all have different priorities and when it comes time to pick something, we each vote with our wallets.

I've not seen much to change my opinion of Pimax as a company and my feelings about their products are mine and like everyone else I vote with my wallet to support what I believe will take care of my needs the best.

I am here to have fun and not be combative about VR headsets. From everything I've read the Crystal currently has the best looking display for many people, and if taken as a whole package, if it all works for you, that's great!

@gamma123152 I'm happy to hear your impressions of your Crystal and I'm glad the glass lenses are working well for you. It sounds like you got what you were after!
 
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That's not a headset, this is a headset....

What's interesting is that although it's listed at 600grams, the sheer distance it is away from your face which I'm sure created a strong lever arm effect made it feel heavy to the reviewer.

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Does that power hub come from Pimax? Or is it third party? Is the Crystal now shipping with the glass lenses?
Yes both come from Pimax and it makes a huge difference, the battery is (almost) not an issue anymore since one battery now lasted around 6-7 hours. Without the hub it was an issue because it lasted very short, 2,5 hours I guess.

Yes they ship only glass lenses now. I adviced them to do so because the poly lenses were really horrible. But the glass lenses are amazing, the difference is huge. They ship slow now because they have 3 times more HMD's in stock then glass lenses. They still have production issues with the glass lenses.
 
Only semi related, but I found it interesting.
It shows how the geometry of Fresnel lenses was used to straighten the direction of a radial source for light houses.

Fresnel lenses in a VR headset seem like they are basically doing the opposite taking a flat source and redirecting it in a radial pattern, but I'm sure it's more complicated than that.

 
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On another thread i saw at least some of the hubs are Anker-branded. But I guess it is not surprising, that Pimax does not do their own.
The one that I received is black with no name on it("fake metal brush look" on the top). The connector that connects it to the computer comes with a small cable that feels cheap/doesn't have a tight fit on the side of the hub, it works great but I almost think that I should glue the cable to the box. So not perfect but it functions well.
 
more complicated than that
Not much; a Fresnel lens is just a lens that is piece-wise collapsed,
and nearly optimal for illumination sources, where a little stray light is not an issue.
When high contrast imaging is wanted,
stray rays not parallel to Fresnel lens discontinuities become problematic. In theory,
microlenses on microdisplay screens (comparable to those used on digital camera sensors)
could mitigate stray rays, but heat dissipation is an issue.
ThinVR: Heterogeneous microlens arrays for compact, 180 degree FOV VR near-eye displays
 
Displayport 1.4a has DSC ( Display Stream Compression) because only about 26Gbps of data can be transferred over it DP1.4a. All the modern headsets use DSC. In fact the Index even used it for 144fps operation. That's why it was an experimental mode. Up to 120fps the Index didn't need compression.

I'm assuming this is the reason the Aero will only support it's 39ppd mode with native DFR support which limits the amount of data coming across the cable and only runs 35ppd mode for everything else. With OpenXR foveated rendering support, it still drops to 35ppd, but I understand that can still be overridden if you have GPU room to spare.

Anyway since AMD has included the DP 2.1 connector with their RX 7900 XTX and RX 7900 XT, I'm assuming that Nvidia will follow suit with their 50 series GPU's. I still can't believe they didn't include it with the 40 series, but oh well....

I did just read that DP 2.1 is backward compatible with DP 1.4a, so next gen headsets could connect to say a 4090 and compress or restrict resolution, but then connect to a 5090 with DP 2.1 ( making assumptions ) and run less restricted.

BTW does anyone remember that one reason I didn't by a 30 series GPU was that I was waiting for DP 2.0 ? Anyone remember my comments about how the next gen headsets were being released hobbled by the DP 1.4 bandwidth.

So the 40 series still didn't have DP 2.1, but current headsets, Aero, Crystal and BSB are all bandwidth constrained as the Somnium VR1 will be.
 
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Hereby my review of the Pimax Crystal. They launched the product in a terrible state, so bad that I wasn't even able to use the Crystal. Their first software version caused big constant stutters/freezes with the provided optical cable and the poly lenses were terrible. But everything is solved now, so it's time for a review:

Display: Very good colors and great contrast, doesn't get better then this probably(The Crystal's got 104% DCI-P3 color coverage, it actually rivals and even beats some OLED VR panels in its color gamut). Great brightness/nits amount(one of the most important things for sim racing imo), the best of the industry. You really feel the difference when you're driving under trees for example or when it's sunset, really amazing, I never experienced that with my G2 or with the Aero. No motion blur at all as I had with the Aero.

Local dimming: When using "highlights" local dimming setting, it has no visible blooming at all. But with the default extreme setting it has blooming and it loses black detail. The blacks are still great with the "highlights" setting so that's my choice for sim racing.

Lenses/distortion profile: Amazing, by far the best lenses of the industry. Super clear, no distortion/warping as with the Aero. Good stereo overlap(most important for me, since I saw a black spot between my eyes with the Aero because of it's stereo overlap), good vertical FoV, okay horizontal FoV. The best barrel distortion profile of the industry. But not perfect; there is still minor blue shift and red shift, but not as close as bad as the Aero, same for the CA, but minor CA at the edges of the display only also way way less then the Aero but it's noticable. No fogging of the lenses(my G2 fogged). The lenses are for ~70-80% clear, all corners/sides are slightly blurred compared to the middle but the whole center is super clear and the colors etc are equal over the whole lens/panel.

Display and lens wise it's not even comparable to the Aero in my opinion. It's simply a different league.

Performance/software: biggest surprise, I can run native resolution(~4300x5100px) with 2xMSAA with all sim racing titles except ACC, this while keeping 90fps/hz locked. This combination feels around ~60% sharper then my supersampled Reverb G2 @ 3400x3400+8xMSAA. This with OpenXR toolkit/PimaxXR 0.39/V1.12 of Pimax play and slight FFR(one ring at 71%, not visible at all). This combination gives perfect stability for sim racing until now, no stutters etc. I never expected this to be possible, I thought that I would need a 5090 to run this resolution for 90fps locked, but it simply works with the oced 4090. Other/older software combinations(Pimax Play V1.11 and before and the previous PimaxXR versions) gave me stutters/issues but these issues are all solved now, the issues got solved much faster then I expected because of all the negativity that I read about Pimax.

Comfort: Also a big surprise: better then my Reverb G2 with comfort mod and the Aero for me! The weight is NOT an issue at all. It balances perfectly on my head and the provided(big) foam gives a good fit(only the big foam, the tiny foam is horrible). I expected issues here but it's simply great. It stays in position without tightening the knob on the back massively. It gives no pressure on my forehead(an issue that I had with the G2 and the Aero) and there is way less heat then with the G2, the cooling works great.

Battery: not an issue at all since I received the powered hub. It gives me around 6-7 hours.

HMD tracking: Good but not flawless, I've lost tracking a few times. It still has one serious issue: when the camera's get blocked (when you lay it down for example) it loses floor level. Not an issue in sim racing(recenter button works always), but it's an issue with roomscale gaming. It never lost tracking "during the race" but it lost tracking a few times after just putting the headset on my head(first ~half minute).

Controllers (tracking): Not usable, that simple. Horrible controllers and tracking compared to the Index knuckles. If you want usable controllers, wait for the lighthouse module. It's now a sim only headset.

Warranty/build quality: BIG issue, you must be carefull with this. Pimax provides only one year warranty which is imo insane for a almost 2000 euro/usd device(with tax/shipping). Yes Varjo does this too(US customers) is always the argument, but that doesn't make it less of an issue. It's imo a major issue of the Pimax Crystal because the build quality is ok but I don't have the feeling that it lasts forever. The Aero has a better build quality. If you're from the EU then find a reseller because they have to offer 2 years warranty by EU law. (Pimax also must do this according to EU law, but they simply ignore this law. Since they are based in China they get away with it)

By far the best sim racing experience you can get now. This is how VR is supposed to be. It's absolutely VR at it's next level. So if you want to experience sim racing as good as it can be, buy the Crystal and a 4090 and you'll be happy. Even people that disliked VR before in sim racing for various reasons(blur, distortion, heat, sde, visuals etc.) could like and prefer now with the experience that the Crystal has to offer. But don't expect the controllers to work but besides that(and the controller issue will be solved), it has far exceeded my expectations especially after all the negativity that I've seen about Pimax(especially from that Bradley guy, not sure what's wrong with him).
 
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Thanks for the review, that pretty much sums up the experience of people not having major issues or having drawn conclusions too early with immature firmware or plastic lenses.

One thing i have not found a decisive answer for is, whether the headset is prone to moving on your head with stronger motion going on. I guess it would not be different than with other larger Pimax headsets, but coming from a lightweight G2 it would be interesting to hear some first-hand experience.
 
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