iRacing.com Motorsport Simulations check it out
Even though my spare time is limited i would like to give a try!
The subscription is fair enough,but the extra tracks and cars price are a bit high,but the quality is what you pay for and ofcourse all that online experience.
Also hello!-my first post-
For me its the other way around.
I have to little time racing to qualify in with you guys (i am a race07 fanatic) and i suck. Compared to you!
But in iracing i have a racing community with whom i can race and learn, so in a far future i will perhaps qualify into group 4.
Atleast!
On the other hand if i was competent enough driving here i don't think i would look forward to iracing as much. As i do. And i race quite much online. (I got in with the beta invites... )
Its really well suited for people with only time for a few hours on an average week.
The even grid system still need more players because gaps at the moment are still around 2-3 seconds a lap for Skippy races & most Solstice races.
SummaryWe have received a lot of questions and read many lively discussion threads on our racing schedule and series line up for next season. So without further delay we are happy to announce the Fall racing schedule for 2008 which you will find in the attachment to this post.
Some highlights to take notice of are hourly races for both the Legends Cup and Solstice Challenge, doubling the amount of racing in the rookie series. We have also spread out the start times for race sessions in the higher license level series to make it possible for those qualified to essentially compete continuously in any one discipline if you so choose. We have also adjusted our qualifying session times to allow those with tight racing schedules to qualify before each race session. The outcome and frankly the objective of all of this is whether you are a rookie or a Class C driver there is many more opportunities to compete head to head with other drivers.
There has been considerable speculation on what our Class C race cars will be this season. I don’t think it will come as a big surprise that the Formula Mazda will be run in the Class C road racing series this season with Road America and Silverstone being added into the schedule. It probably will be more of a surprise to find out that the USAC Silver Crown car will be our Class C oval car this season. The Class C oval series will add Atlanta, Homestead and Richmond into the racing schedule. Both cars should add quite a bit of speed and excitement for those qualified to race in Class C this season.
Race scheduling and the number of actual series is a very delicate formula and we do our best to find the right answer for the number of drivers competing in our service to ensure a rewarding and entertaining experience. As our service grows this formula will continue to change adding more racing and series to the equation, but rest assured we are listening to your ideas on how to make this a better experience for you and your competitors.
Stay tuned for another announcement in the coming week with details on what will be happening for this seasons 13th week.
Steve Myers
Yes, if I could get a invitation that is...
I'm attracted to the pick-up race format as this would be beneficial as my "regular" life sometimes dictates what to or not to do. But, I can't see that I'll give up the RD leagues because of it
Kind regards,
Karl
As many of you already know, the official FIRST Sporting Code, the set of rules by which all iRacing.com members are expected to abide, calls for an annual competition calendar of four 12-week seasons. What you may not know is that we've always envisioned a 13th race week at the end of each season. The 13th week is intended to be a time for championship races and other special events, but with this being our first season since taking the service live (and with most of our members having joined well after mid-season), this time, we've decided to just focus on having fun.
Starting Saturday, July 26, at midnight GMT, iRacing members of all license levels will have four new one-week series to choose from:
Each series will be open to all license levels and will feature larger fields - up to 40 Late Models at Lowe's! - and slightly longer race distances than the standard series we've been running. Participation will NOT affect your iRating or Safety Rating, BUT that's meant to minimize pressure and maximize fun, not create chaos. We still expect you to adhere to the FIRST Sporting Code.
- "Solstice vs. Legends, Battle of the Titans"
- "Late Model Madness at Lowe's Motor Speedway"
- "SK Modified North and South Shootout"
- "Sabbatical in a Radical."
There will not be any Time Trial or Qualifying sessions during the week, and series and club stats will not be kept. The only record of these unofficial races and your performance in them will be the results sheets that appear on your own Stats page (and, of course, your own vivid accounts of your on-track brilliance, as well as screen shots and frame-capture videos).
With these four series, we've tried to strike a balance between opportunities to race and have fun using content included in the basic subscription package and the chance for new challenges with cars and tracks in which members have expressed a lot of interest. For complete series schedules, watch for a 13th Week Schedule post in the forums under iRacing.com Announcements.
Remember, the Fall 2008 Season will begin on Saturday, August 3, at midnight GMT (for complete information, see the Fall 2008 Series and Session Schedules post in the forums under iRacing.com Announcements). The fall schedule includes more frequent races in the rookie series, the addition of Class C series for both road and oval categories and several other small improvements. Our plan is to add even more series and sessions, but we'll do so progressively to avoid fragmentation of the community.
We hope you enjoy both our first 13th Race Week and the start of the Fall 2008 Season.
What American race track has a steel sculpture of a giant arachnid as its visual hallmark? The answer is Alabama's Barber Motorsports Park, which is coming soon to iRacing.com, complete with its signature trackside spider. Opened in 2003, the Alan Wilson-designed 2.3-mile, 16-turn, flowing circuit (with a total of three configurations) is the epitome of the modern dedicated road-racing facility. The track hosts the Grand-Am series, SCCA club racing weekends and vintage and historic events, in addition to motorcycle races.
Friday, July 18, 2008 - iRacing.com will add the Riley Mk XX Daytona Prototype to the stable of racing cars available to users of the company's motorsport simulation software and service. The agreement was announced today by Bill Riley, president of Riley Technologies and Scott McKee, iRacing's vice president of marketing.
"Riley Technologies is one of the world's foremost designers and manufacturers of racing cars, and the Mk XX continues Riley's long line of winning prototype sportscars," McKee said. "Several Daytona Prototype drivers have already made use of our service as part of their pre-race preparation for Grand-Am events; with the top car in the class becoming available, and so many of the tracks where they race already in our inventory, we expect even more teams and drivers will decide to take advantage of our simulation service for race rehearsals."
"I drove a pre-release version of the iRacing software last December at the Performance Racing Industry show in Orlando," Riley said. "The accuracy of the tracks and the cars was just amazing. One of the secrets of our company's long-term success has been the level of support we provide for our customers. I look at our association with iRacing as an extension of that service; now the drivers for our teams can get meaningful behind-the-wheel practice before a test session or a race. That's a big advantage."
Ian Berwick, vehicle dynamics engineer at iRacing, noted that working closely with Riley's engineering staff and having access to their design and performance data will permit iRacing to produce an extremely precise digital representation of the physical race car. "That's one of the benefits of licensing all of the content in our simulation - tracks as well as cars," said Berwick. "To be useful to real-world racers, the level of fidelity needs to be really high; approximations just aren't good enough."
One of the keys to making the Riley Daytona Prototype perform in the simulation precisely as it does in the real world is reproducing the car's aerodynamic qualities accurately. "Our general aerodynamic model is very good, and getting better all the time," Berwick said. "But we'll be able to check our values against what the Riley engineers have found in their real-world testing. For a high-downforce car like this one, that's an important factor."
The iRacing.com laser scanning team recently visited Riley Technologies' Mooresville, N.C., facility to scan the Mk XX for modeling purposes. Additional data gathering is underway, and the same version of the car that the Grand-Am professionals will use for their race rehearsals will be available to all iRacing subscribers later this year.