Is physics of this mod affected by stock physics (eg. due to tyres or others parameters)? I feel some differences between playing before and after 1.48.
I notice a strange (at least for me!) behaviour of the car in oval: eg. starinting in 4-5th position and using standard setup, I have no problem with grip when I follow at least one car, but if I gain 1st position, I immediately lost the grip in curves. This is strange to me because with the same setup, I have no problem in qualify, regardless following AI or not. Is it the normal behaviour if Indy cars in oval (eg. in F1/proptoype generally is the opposite, lost grip when following, normal grip if sole)? thanks