AFAIK in rFactor AI uses simplified physics, same in R3E. There would be some fish tailing by AI, inconsistent in some corners etc. However it works pretty good and creates believable behaviour of AI. I found Assetto Corsa can be fun when you go 1on1 vs AI, but when they in bigger pack they just utterly stupid sometimes to the level it brakes any immersion.I have a question.
Current AC AI implementation works using the car physics to drive the car. How different it is from other titles, like rFactor or pCars? I remember on rFactor there is some kind of track path defined, that is followed by the AI, but I am not 100% if the AI cars are enforced to use the physics engine limiting it capability by the car performance. I have always though that AC AI is revolutionary and unique on that aspect, which it may be harder to get it right, but I am glad they followed that approach. I am confident it will keep improving as time goes by.
... and hex rated my post "funny". I just wish to rate his rate "funny" back, lol...and he's almost the only reason that I choose not to buy rf2 at the moment...
I wouldn't waste time with AI at this point, it will be just better to put some script on them to make them just drive following an ideal line! AIs are already consuming huge processing resources and are limiting some other features improvement!
People who are still waiting for some AIs with human-like behaviour are just gonna wait for too long! I have never seen any good AIs in any game/sim ... the computing cost to get something close to realistic is just huge!
my 2 cents!
Anyway ... with only one coder, kunos is not going to improve massively!If the AI in AC were more like GSCE or R3E and less like Gran Turismo I think most players would be quite satisfied. I've had plenty of races against AI in both those sims that were as good as some races I've had against real people. But of course both of those developers have a high focus on producing a genuine racing experience, where Kunos has made it clear that the driving experience was their highest priority and the racing aspects were secondary.
Anyway ... with only one coder, kunos is not going to improve massively!
Anyway ... with only one coder, kunos is not going to improve massively!
The number of coders is not indicative of the quality of the code.
Reiza are using some modified version of the rf1 engine right ? probably the core was already good enough ...
Kunos needs some specialized person who has already worked on AI.