GT7 HUD

Apps GT7 HUD 1.1.2

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Hey man, massive fan of the mod but timing has broken itself after the new CSP release today. Reinstalled so many different ways, everything works except for position indicator, and timer. Laps show up on the lap list to the right of the screen but current lap and sectors, gaps, all don't show up. Appreciate the work you put into this mod.
Yeah, sadly the latest preview has a bug that breaks font rendering in more than one way...
I've tried to contact the dev, but no response yet.
I'm trying to figure out a workaround as we speak, but not much I can do sadly.
Let's hope this is fixed in the next (public) release
 
This mod is so awesome! Fantastic work all around. I would love to see a live Delta option in the future, something that can be seen in the Time Trial mode in GT7 like this!
Will see if I can this in the future.
In which session types would you like to see this?
I'd assume only practice, hotlap and qualy?
 
Yeah, sadly the latest preview has a bug that breaks font rendering in more than one way...
I've tried to contact the dev, but no response yet.
I'm trying to figure out a workaround as we speak, but not much I can do sadly.
Let's hope this is fixed in the next (public) release
All good mate, appreciate the response :thumbsup:
 
Will see if I can this in the future.
In which session types would you like to see this?
I'd assume only practice, hotlap and qualy?
Personally I like having the delta on at all times! It's nice on Automobilista 2 when you can configure real time between your fastest lap or your previous lap, maybe that's a setting you can do in the HUD? In any case, having a delta on is always a great option, I used to use it in iRacing a lot as well, just to see how consistent my laps are. Would greatly appreciate a feature like that if you can make it! Thanks for this awesome HUD, I'm already recommending it to all my friends
 
Rhizix updated GT7 HUD with a new update entry:

Multiplayer Support [BETA] | Starting Animation/Sounds

Font Rendering is broken on CSP version 0.1.80 preview 108


After 2 weeks of work I'm happy to bring you a large new update!



This update contains the following new features:

Multiplayer Support [BETA]

  • I've finally managed to work around most of the current limitations of the shaders patch and got the HUD working in multiplayer (for the most...

Read the rest of this update entry...
 
So great !!!! You're a king !!!
In the changelog you won't talk anymore about replay support, what's new about it ?
Other question, how do you hide the red lights at the beginning of the race ?
(nevermind, it disappeared).
Issue : the lap counter is broken, stuck at 1/x.
 
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So great !!!! You're a king !!!
In the changelog you won't talk anymore about replay support, what's new about it ?
Other question, how do you hide the red lights at the beginning of the race ?
Replay support is not something I'm focusing on atm, it might work a bit better in this release, but no guarantees, since this barely has any support in CSP, will talk with the shaders patch dev about it though.
And try to toggle the starting sequence on or off in the config UI maybe, they should automatically be hidden.

EDIT: Also, don't install the app using CM, manually move the contents of the zip file to your assetto game folder
 
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I edited as you were writing your answer, works fine for the intro sequence. Was sayin the lap counter is broken, it is stuck at 1/x during the race.
Oh, and Brave browser antivirus had a false positive with the zip file.
 
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I edited as you were writing your answer, works fine for the intro sequence. Was sayin the lap counter is broken, it is stuck at 1/x during the race.
Oh, and Brave browser antivirus had a false positive with the zip file.
Lap counter works fine for me and the other testers :/

For more support you can join the Shaders patch discord and go to my GT7HUD Thread, or send me a PM on racedepartment if you'd rather not use Discord
 
Replay support is not something I'm focusing on atm, it might work a bit better in this release, but no guarantees, since this barely has any support in CSP, will talk with the shaders patch dev about it though.
And try to toggle the starting sequence on or off in the config UI maybe, they should automatically be hidden.

EDIT: Also, don't install the app using CM, manually move the contents of the zip file to your assetto game folder

Not sure if it is just me but version 0.10.1 of this mod actuallly had a (mostly) working leaderboard in replays. Version 0.11 broke the leaderboard in replays and now it functions like every other app does.
 
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