It is a shame, but I can't knock nearly as much time as you can. In fact, my "tuned" times and my "non-tuned" times are roughly equal. It comes down to me. As usual. <sigh>

Anyway...Boothy, you CAN use your fully tuned MINI if you own a MINI and have leveled it up. The league rules have not changed. It's just that some of us don't want to take the risk of getting the bug (when it won't make that big a difference anyway) and some of us have the bug (like me). So we have to use loaners. But we have not changed the rules. If you have a tunable MINI, by all means use it. Just remember, upgrades to parts are strictly forbidden, until race #2, if your winnings allow you to get them and you are leveled up enough to get them. Most of us will not be.

Question...why the -50 on the Diff? I find the car hugs the corners better if the Diff is around +80. Otherwise, it's a floater. Do you get more straight line acceleration that way, or is there some other benefit? I though most race prepared cars had open diffs...some fully open.

Also why the suspension so soft? Again, I tend to set the rear softer to add stability, but it's still at +40-60. And the front, for turn in, is around +60-80. This give me the feel of a MINI IRL, very tight and nimble. What's your advantage to being so soft? Wouldn't the slide take some time away?
 
Unfortunately, we are boxed in to Saturdays, with the only other viable option being Sunday. This would not only create direct conflicts, but some "burnout" when drivers would rather not race two long races in a row. As you know, our Sunday F1 races are 100%.

As far as weekdays go, it's the same old time zone issue. We would have to start too late for those in Europe and too early for those in North America.

As it stands, I will have to move the Saturday time back an hour or two. Some Saturdays I will not have off, and the races will need to start earlier -- 9pm GMT or thereabouts.
 
Sundays are a definite option once F1 finishes. We could sneak in a few in between leagues. Then again, we may have more members than we can handle here in this series if various PR channels steer players. In that case, we may be able to offer two different time slots and just use the combined scores (race times) to rank players and give points.
 
Horses for courses I guess Robert... I haven't tried the tuning yet but softer suspension would I assume provide more grip in the corners and better accelleration out of them.

I never got on last night so was up a bit earlier this morning and had two 6 lap races... oh boy they are so much fun.. still wiping the smile off my face :D. I did have the gear problem yet again though... I pressed the button to get a damage update partway through and got the news that my gearbox was damaged. A lap later it was badlly damaged and for the last lap and a half I again had the loss of 5th gear. In the second race I tried to be a bit more easy with my changeups but again it was damaged partway through although at least this time I didn't lose 5th until near the end of the last lap. I'll have to go into some practice sessions later and try to work out what I am doing wrong.. I can only think that I am taking some corners in too low a gear and the high revs are killing the box. But thats usually when I am in say 2nd and perhaps I should be in 3rd.. can't think of any time that I abuse 5th :O_o: Any ideas anyone?

Also a very strange situation in the first race... lap 3 I was in the middle of a tremendous fight for 4th place with 3 or 4 cars all around me and just managed to get clear of them when I noticed the screen in the top left showing me as in 12th... I pressed the button to update me on the gap to the car in front and the engineer said I was 20+ seconds behind and yet there he was just ahead of me :confused:. I carried on, got myself into the lead and pulled away setting the fastest lap of the race but still the positions indicator showed me as 12th and the gap was still 20 seconds to the car ahead. Stayed that way to the end, I won the race by a good margin but it registered me as 12th. Anyone else found that before?

Anyway, great fun..how anyone can complain about these AI is beyond me, they are just about the best I have ever come across.
 
Totally agree with you about the A.I. I think people are used to the F1 or Forza or GT A.I. who are docile and mindless. THESE guys seems to hold a grudge, like a real driver would. And they are not afraid to get in there with you, whether that means bumping you off your line, leaning on you in the corner, or tagging you hard after you have tagged them. It reminds me of how they drive on Top Gear...lol. And, of course, how most of us in the U.S. think racing should be like. I'm not necessarily one of them, but maybe gamers are used to an F1 mentality, that being the most popular type of racing worldwide? I'm just speculating, but I too had a go at a 14 lapper last night on "very hard" level....

The start was pretty hectic with me having qualified **** last, due to some bad luck in a corner. (Previous attempts usually put me around 9th or 10th, not much better.) So I had a pretty good start, nudging my way up to 9th or so, and the action was pretty clean, but I did "accidentally" use this one silver MINI to get through a corner. Instead of hitting the wall I hit him, because, as we all know, contact with other cars results in no damage, but contact with the walls equals damage. I was gaining on the field, but the silver MINI was staying with me, annoying me in my mirror. Then it was payback time. I broke a little early going into a corner trying to pass another MINI, and the silver MINI tagged me in the rear spinning me into the grass. When I backed up on to the track, I hit my teammate! lol. But fortunately the silver MINI was blocked by the carnage too. For the next 10 laps or so, it was just a very slow process of overtaking about 2 cars. One was quick, but I too got the gearbox issue (gear 5 too) about midway through. I though I had just damaged my gearbox, so 5th or 6th was slower, but when I looked at the gears, 5th way missing entirely! Despite this, I managed to creep up on another car and finish 9th or so. My best lap way around a 2:10 I think.

I also ran some test qualifying laps in a "tuned" MINI vs. a "non-tuned" MINI, but found there was virtually no difference in lap times. It probably takes a better driver to notice the difference, but I'll try it again with your settings Mathew and see how I come out. Mine have been pretty much the opposite. In the end, maybe the tuning will help some and not others. But in reality, the lack of 5th gear probably hurt me more than not being able to tune it. I have no idea why that would happen Peter. It never happened on other games. I do know that gamers (myself included) tend to over-rev cars, thinking the higher the sound the more power thy are getting, but real cars, when racing, actually don't take too kindly to hitting the red line over and over again like we are used to. I suspect that F1 cars can take it (not this years dumbed down version, but in years past) so people got used to it, but your average sedan is not suited for that. It would be interesting to see if the same thing happens in a race prepared car. I don't recall it happening. But these MINI's are supposed to be basically stock, so it does make a bit of sense.

Here are my laps with the tuned vs. untuned MINI:

Untuned: (2:09.344)

Tuned: (2:10.176)

If anyone is available to run a practice race tonight, that would be very helpful. I don't go to work until 5pm so anytime before 4pm EDT would be ideal. Thanks.
 
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The problem with Fridays is that some of us work off shifts. But even taking that out of the equation, most in North America can race after, say 6-7pm on a weekday due to work. That puts it at midnight your time and 1am in Central Europe. Add to that, I sometimes have to work Friday nights, so while I could make a 8pm race your time, I could not make a 10pm race your time.

Essentially, my schedule would suit those in Europe perfectly, but most in North America work normal hours.
 
The F1 AI are about the best they have been in that series this year but for me they are still not quite there. I get some really good races with them at times but others I find that the fastest AI I can hold off for long spells if I can get ahead of them but then if / once they get past me either in the pit (most likely) or on track they can pull away at a rate of knots. So far the AI in Grid Autosport give me a decent battle at the ‘Hard’ level so there’s still room for me to grow into them some more as I get more time in to play the game.

There’s so many parts of this track that I enjoy but apart from triple left the one I mentioned yesterday I also strangely really like the much slower hairpin that comes fairly early on the course… it’s a great place for overtaking AI and it feels very nice when you get that just right. I’ve got some time to make up through the end of the lap I think and that’s where I really hope to be able to finally find some of the extra time to break the 2:10 mark. The positive is though I have been consistent and all my laps were within a second or so of each other.

Interesting to note that you also had the 5th gear problem, seems that is always the gear that goes. I usually change gears at the red line so maybe that’s just too late and it is required before you reach that point in this game. I definitely need to be able to avoid it though as it definitely slows you down in a few sections of the track.

The gears are one of the things I would change in the setup if I was to change anything. I generally find the defualt gears in any game are not quite right for me but not sure exactly how they adjust in this game.. or even if you can adjust them come to think of it.

You’ll be on until 5pm your time which I think is about 8pm with me? May be a little too early for me as I am working until 5pm but if I can get on early send me an invite even if it’s just for one race.

I’ll check out your laps once I am home later on.
 
I agree. It's a real shame to lose good drivers and good people, as we all have raced together before. About the best you can do is try and find out what time the most people can make and try not to automatically exclude anyone. But sometimes that's impossible. I still think we can take over Sundays between F1 seasons. That may get some of that crowd hankering to play GRID A/S.
 
Ha. Yea, so true. If. I still think Codemasters is not going to release it until the start of 2015 Dec-April time frame) and skip a season, so as to be more in line with other racing games built around a certain series. But who knows. If they do delay, we can be in a good spot to create a new series...either based on open wheel or the like. At some point I'll move to either a PC or next gen, but probably not until next year.
 
Not sure really, the problem with a later release is that it comes when the season has already finished which is a poor time to release a game based on that particular season. It’s always been felt that September \ October itself was too late so any later really leaves them with even more of a problem and it’s not possible for them to release a game in Dec \ January based on the forthcoming season because there’s so much unknown about the cars \ drivers, etc. at the time the game would be getting finalised. But who knows.. I suspect that we will find out to coincide with the return after the Summer Break to maximize interest.
 
Well just had another 20 minute practice session at Washington and no matter what I do I still get the damaged gearbox. I was switching up much earlier to try to avoid over revving but after a few laps I checked the damage with the engineer and he reported gearbox damage, a couple of laps later it's badly damaged and then the following lap there was the same ol' problem, loss of 5th gear.

What's the deal here, any of you other guys apart from Robert also finding this same problem.. It's really annoying to say the least :O_o:
 

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