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I'm doing the tests just like you said, only the simhub matrix works, but xsim does not get anything, if I close simhub if I collect data, apparently if I run first it works, and if I run simhub, it works simhub first It gives conflict to be the two programs executing at the same time
 
By the way, this is how I have configured the 2017 F1

<udp enabled="false" broadcast=”false” ip="127.0.0.1" port="20777" sendRate=”20” />
This config is wrong you should have <udp enabled="true" broadcast=”false” ip="127.0.0.1" port="20777" sendRate=”20” />[/QUOTE]

I'm installing right now x-sim, i don't know if i will be able to test it without a motion rig,
By the way I see an option in x-sim to configure the game automatically, i d'ont exactly know what is the purpose of it, but if it changes the udp port that's probably the reason why you had no luck using both software at the same time and that would explain everything :
upload_2018-4-5_19-40-29.png
 
This config is wrong you should have <udp enabled="true" broadcast=”false” ip="127.0.0.1" port="20777" sendRate=”20” />

I'm installing right now x-sim, i don't know if i will be able to test it without a motion rig,
By the way I see an option in x-sim to configure the game automatically, i d'ont exactly know what is the purpose of it, but if it changes the udp port that's probably the reason why you had no luck using both software at the same time and that would explain everything : View attachment 245161[/QUOTE]
Sorry for the mistake, I took the one that was not, I have it configured so
<motion>
<dbox enabled = "true" />
<udp enabled = "true" broadcast = "false" ip = "127.0.0.1" port = "20777" sendRate = "20" />
</ motion>

For the tests that you are going to do with xsim I give you a detail, once you close extractor when you reappear it hangs, the solution is to access the plugin xsim folder and cut outsimDirt2 and paste it on the desktop that plugin is the one that they use the codemaster games, except the dirt3 that uses the outsim, that you also have to remove it from that folder, the outsim by default uses the port 4123 and it can not be modified, but in outsimdirt2 if it can be modified, thanks for your time, I remain waiting
 
I'm installing right now x-sim, i don't know if i will be able to test it without a motion rig,
By the way I see an option in x-sim to configure the game automatically, i d'ont exactly know what is the purpose of it, but if it changes the udp port that's probably the reason why you had no luck using both software at the same time and that would explain everything : View attachment 245161
Sorry for the mistake, I took the one that was not, I have it configured so
<motion>
<dbox enabled = "true" />
<udp enabled = "true" broadcast = "false" ip = "127.0.0.1" port = "20777" sendRate = "20" />
</ motion>

For the tests that you are going to do with xsim I give you a detail, once you close extractor when you reappear it hangs, the solution is to access the plugin xsim folder and cut outsimDirt2 and paste it on the desktop that plugin is the one that they use the codemaster games, except the dirt3 that uses the outsim, that you also have to remove it from that folder, the outsim by default uses the port 4123 and it can not be modified, but in outsimdirt2 if it can be modified, thanks for your time, I remain waiting[/QUOTE]
current ly fighting with xsim ... This software is pain :( I can't barely understand anything ... the worst thing is that I have parts on the road for making a 2dof seat mover and the idea of using X-Sim is making me anxious :confused:
 

Ok I got dirt 2 working, basically the xsim extractor doesn't care about any changes you can make to it's settings, so you have to consider it's stuck on 20777, this taken into account, this worked for me on the first try :

- Configure the game on 20778 :
<motion enabled="true" ip="127.0.0.1" port="20778" delay="1" extradata="1" />

- Configure SimHub upd relay as follows (don't forget to click apply !) :
upload_2018-4-5_21-17-54.png


- Configure simhub game reader on 20779 (i've added dirt 2 specific entry for the next version but using dirt3 is fine too) :
upload_2018-4-5_21-19-24.png


- Restart both simhub and the extractor to be sure they all get their ports free,
- Start the game, and ... I hope ... Enjoy !

For F1 it will be the same process.
 
Ok I got dirt 2 working, basically the xsim extractor doesn't care about any changes you can make to it's settings, so you have to consider it's stuck on 20777, this taken into account, this worked for me on the first try :

- Configure the game on 20778 :
<motion enabled="true" ip="127.0.0.1" port="20778" delay="1" extradata="1" />

- Configure SimHub upd relay as follows (don't forget to click apply !) :
View attachment 245189

- Configure simhub game reader on 20779 (i've added dirt 2 specific entry for the next version but using dirt3 is fine too) :
View attachment 245190

- Restart both simhub and the extractor to be sure they all get their ports free,
- Start the game, and ... I hope ... Enjoy !

For F1 it will be the same process.
Ok, I'm going to do the test with Dirt2 and then with Dirt3
 
Use dirt 3 ;) I've separated the games to makes it more understandable for the next version but dirt 3 will work fine ;)
I have already done the test with Dirt2, as you explained, it has not worked, I have changed the line in SimHubWPF.exe
<add key = "CodemastersUDPPort" value = "20777" /> for this
<add key = "CodemastersUDPPort" value = "20778" />

So the 2 things work but the matrix flashes randomly, I tried to change the extradata in 0, 2 but it does not work well either and the game gives an error, at the moment it works xsim-simhub but the blinking can be game error?

I have also done tests with Dirt3, but the same thing happens and if I change the value of the extradata the matrix works but telemetry is not obtained
 
I have already done the test with Dirt2, as you explained, it has not worked, I have changed the line in SimHubWPF.exe
<add key = "CodemastersUDPPort" value = "20777" /> for this
<add key = "CodemastersUDPPort" value = "20778" />

So the 2 things work but the matrix flashes randomly, I tried to change the extradata in 0, 2 but it does not work well either and the game gives an error, at the moment it works xsim-simhub but the blinking can be game error?

I have also done tests with Dirt3, but the same thing happens and if I change the value of the extradata the matrix works but telemetry is not obtained
For dirt 2 and 3 you need extradata set to "1" to work properly with simhub, anything else won't work currectly.

For the blinking you can review the car settings as I shown you here : http://www.racedepartment.com/threads/simhub-diy-sim-racing-dash.121578/page-154#post-2720922
If you want totally remove the blinking set the redline to 100%
There is also a thing, the gear will blink until you rev to the limit, this is because dirt 2/3 does not gives the max rpm and simhub calibrates itself when reving.

I tested again with the exact settings I sent you previously, and everything went fine for both simhub and x-sim
 
Hi ! I've prepared a version with the frequency configurable from the setup : https://drive.google.com/open?id=1uuBblLEJS2Jl3-3796xJYEDAzQM6XVEo

I've tested at 200hz, motor seems to loose a very little of responsiveness but the noise is definitely less annoying.

Many Thanks,

but now i have issues - i tried to many times but my Hardware - china arduino copy is not working with Simhub - i am stuck with Shakeit :-(

and the file you posted i can not upload - i know simhub is the version you maintain - but as said i am not able to get the HW working with it - always compile error

I try tomorrow to compare the ino with the shakeit firmware to see the diff - maybe i can handle it

Sorry for this as i can not use you work :-(

Ciao
Peter
 
I use the MYTEC 127 dash it's got everything I need in a dash.
but the system info only show cpu usage and memory usage
nothing for the gpu.
I now have afterburner installed and running but can't seem to get the GPU data to display
 
Many Thanks,

but now i have issues - i tried to many times but my Hardware - china arduino copy is not working with Simhub - i am stuck with Shakeit :-(

and the file you posted i can not upload - i know simhub is the version you maintain - but as said i am not able to get the HW working with it - always compile error

I try tomorrow to compare the ino with the shakeit firmware to see the diff - maybe i can handle it

Sorry for this as i can not use you work :-(

Ciao
Peter
Hum !

OK :p so in the old shakeit v2 sketch you will find these three lines :
Shield1.begin(); // Start the bottom shield
Shield2.begin(); // Start the top shield
Shield3.begin(); // Start the top shield

replace it by
Shield1.begin(400); // Start the bottom shield
Shield2.begin(400); // Start the top shield
Shield3.begin(400); // Start the top shield

400 is the frequency, you can use anything below 1900 (it's the max of the board), i've tested 200 with a correct result and the noise was seriously reduced,

If you want to switch to Simhub i've updated the doc a few weeks ago, i hope it's complete enough to get it working : https://github.com/zegreatclan/AssettoCorsaTools/wiki/Arduino-Shake-It
 
I use the MYTEC 127 dash it's got everything I need in a dash.
but the system info only show cpu usage and memory usage
nothing for the gpu.
I now have afterburner installed and running but can't seem to get the GPU data to display
Hi ! Sorry for the late answer, i've seen your previous message but, i forgot :(
Could you tell me if you see a property called "[AfterburnerPlugin.GPU1.GPU_temperature_Degrees]" in the following list ?
upload_2018-4-6_7-27-40.png

this is the property I used in the dash. Afterburner properties names are dynamic depending of what after burner sends so it may change depending the system.
 
Some people are selling their hdmi screens when they buy their VR headsets since there's no reason to use the dash displays any more. However, they look nice in front of the steering wheel and I wonder if there's any other use we could give to them. Could it be possible, for instance, to display the actual gameplay on the little screen so that any spectator could watch what we see in a our virtual world?
 
Hum !

OK :p so in the old shakeit v2 sketch you will find these three lines :
Shield1.begin(); // Start the bottom shield
Shield2.begin(); // Start the top shield
Shield3.begin(); // Start the top shield

replace it by
Shield1.begin(400); // Start the bottom shield
Shield2.begin(400); // Start the top shield
Shield3.begin(400); // Start the top shield

400 is the frequency, you can use anything below 1900 (it's the max of the board), i've tested 200 with a correct result and the noise was seriously reduced,

If you want to switch to Simhub i've updated the doc a few weeks ago, i hope it's complete enough to get it working : https://github.com/zegreatclan/AssettoCorsaTools/wiki/Arduino-Shake-It

YEAHHHHH it works - everything from 50 to 100Hz is super - like idle exhaust sounds :)
the annoying humming is gone - and the effekts are strong enough
I have playseat challenge and this is super

YOU ARE GREAT

SIMHUB i will try during the weekend
 
Last edited:
did some further testing
went down to 10HZ - to be honest - for my setup the best experience

on SIMHUB - still having compile errors - tried it several times
also trying to upload the sketch via arduino - sames problems

in case you like to have the error log - pls find enclosed
https://www.dropbox.com/s/0mpv6t05ykdzsnh/error peterwinkler.txt?dl=0

I am happy in using Shakeit
Ah I see ;) classic error :D you need to remove the backup files out of the folder, you have a copy of the sketch in the same folder and the compiler tries to use it causing this crash
 
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