Has anybody figured out a way to make the "change engine map" setting have any function?
I'm curious on the idea of a script that could be made that adjusts things like fuel consumption and power together into "engine maps" to try mimic various ECU presets for air/fuel mixtures.
Relate that into an adjustable function in game, like turbo/brake balance, ect. Map this function to "change engine map" and have the feature work for cars we want to have this feature on.
I'm curious on the idea of a script that could be made that adjusts things like fuel consumption and power together into "engine maps" to try mimic various ECU presets for air/fuel mixtures.
Relate that into an adjustable function in game, like turbo/brake balance, ect. Map this function to "change engine map" and have the feature work for cars we want to have this feature on.
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