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Current version : 1.3.2 (28/02/2017) -- Please read instructions and FAQ below before posting.
Please do not use my work nor upload it somewhere else without my permission.

This mod is composed of a Base and a Layer. You need both in order to have the full mod.

LAYER MOD INSTALL INSTRUCTIONS (STEAM) - Thanks to @Paxon

1. Go to the MM Community Hub in your steam client.
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2. Go to the workshop.
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3. Search the workshop for "enzoli".
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4. Find the "Layer" mod and click it.
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5. Click on the subscribe button.
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6. Make sure the mod is active in your in-game workshop.
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You're done. :)

You can proceed the same way for my other mods you found on step 4.
BASE MOD INSTALL INSTRUCTIONS (WINDOWS)
  1. Download PART1 and PART2 on your computer. Both parts are necessary.
  2. Right-click MM 2016 Mod 1.x.x.part1.rar and uncompress it.
  3. Part 2 will be uncompressed automatically. You should now have a folder MM_Data with the installer right next to it.
  4. Launch the installer and follow instructions.
If the installer does not work for you, simply copy/paste the MM_Data folder into your Motorsport Manager folder.
BASE MOD INSTALL INSTRUCTIONS (MAC) - Thanks to Mr Peugeot and Alon2o
    • Download PART1 and PART2. Both parts are necessary.
    • Create a folder anywhere and put both mod files in this new folder
    • Open Part_1 of the .rar file with an extractor (I use The Unarchiver but I’m assuming any upzip program will work)
    • Don’t worry about Part_2. The extractor will have included that without you seeing it.
    • You will get a folder called MM_Data.
    • Open finder
    • Command + Shift + G
    • Library / Application Support
    • Click on go
    • Steam
    • /Steamapp
    • /Common
    • /Motorsport Manager
    • Right click
    • View the contents of the package
    • Home
    • Resources
    • Data
    • Replace the resource.assets file with the one in the MM_Data you obtain in step 5.
    • Open StreamingAssets folder
    • (Download and in data)
    • Then replace only the Champ1.bk2 files
    • Champ2.bk2
    • Champ3.bk2
    • And replace the TeamIntroMovies folder

FAQ:
- After I installed the mod, the drivers, teams and staff are fake and all logos are original ones.
You didn't activate the mod "layer" on the Workshop. Please do so as stated above.
- My game crashes during or after launch / I get a black screen then nothing.
Make sure you run the last version of the game on steam.
Go to Steam then right click on Motorsport Manager>Properties>Local Files>Verify integrity of game cache. This will synchronize your game to server version which is always the last version available.

- I don't see the car liveries. Rest is working fine.
Liveries do not work in 2d Mode. Turn on 3d mode.
- How can I change logos/team names/... myself?
Download Unity Assets Bundle Extractor and open resources.assets with it. Extract textures or textassets with the "plugin" button on the left. Modify things and import file back using the same "plugin" button.
Logos are in logos1@1080. Practice and Quali Times are in simulationsettings.

INCLUDED:
196 real drivers with real bio/abilities/physics and tweaked traits, potential, marketability, fan and sponsors popularity...
30 real teams with correct infos, location and logos in ...
3 real competitions : F1/GP2/GP3 (GP3 is made of gp2, gp3 and Formula 3 teams)
Real names, bio, physics and tweaked abilities for chairmans, team principals, engineers, mechanics.
Real free Team Principals and many real free engineers/mechanics
Real Medias, Journalists, Celebs with correct physics and real F1 president
Real sponsors and longer contracts
Real names for tracks
Real equipment colors and logos on hats
Real liveries for F1 teams
Real Engine and Fuel Suppliers
Real Tires for cars
Many other tweaks to bring a maximum of reality
See updates changelogs for lastest features
 
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You know, it is not really that hard to mod these .txt files yourself. Sure you wouldn't have the correct team liveries, but you would have all the right drivers in right teams and even stats you want. Open up the drivers.txt file, copy the first line (explanation) and paste it into a new .txt file for reference and just start editing. I think the teams were numbered, but you can easily find them out in-game or as in my case, I'm sure you remember at least one driver in any team. Enzoli is entitled to a break from a month-long editing session, and he has said on numerous occasion that he will wait at least until all F1 teams have submitted official line-ups, I think he should wait for the first few races also, so we would have an idea about car performances of teams, too. Otherwise it would not represent real life and playing that mod would not be interesting after a few real races without further modding.
So in conclusion just be patient and wait, or just do it yourself if you don't care about reality of your simulation, in which case the liveries and car performances wouldn't matter anyways.
If I wanted to do it myself I wouldn't bother posting here, son.
 
I will work on 2017 version but I don't fancy doing it while we're not sure about the line ups yet.
I'm sure the remaining teams will announce their line-ups very soon as they will need to prepare their season quickly with the correct drivers.
I am not going to build a 2017 mod that will need to be updated each time a new driver is confirmed.
 
I will work on 2017 version but I don't fancy doing it while we're not sure about the line ups yet.
I'm sure the remaining teams will announce their line-ups very soon as they will need to prepare their season quickly with the correct drivers.
I am not going to build a 2017 mod that will need to be updated each time a new driver is confirmed.
Sounds about right. Can't wait for it.

The current version is still uncompatible with the DLC?
 
Hey so I just tried a new game and I just found these two bugs about the Bahrain and Abu Dhabi circuits. Abu Dhabi was supposed to be the last circuit of the F1 season.

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I tried with and without the DLC, and it's still the same.
 
By the way, here I fixed a couple of names like Raïkkonen who's supposed to be written Räikkönen, or Pérez instead of Perez. Some details. I also added the pay driver trait to those who were supposed to have it like Haryanto, Stroll and Gutiérrez. I would appreciate if you could check it and consider putting it into the mod. Thank you again.
 

Attachments

  • Drivers.txt
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is the fixed version already up Enzo? just returned from holidays... have to read all threads to get the news ;) i already read about the turmoil caused by the livery-drama... oh boy i could not imagine to ever experience something like that...ever. im active on both sides and it's sad to hear how things went the wrong way. im happy you continue your work and won't let the issue influence your passion. on the other hand there a guys over there who also appreciate your work, like ME ;) i hope the issue is solved and we can go on playing + enjoying the game. i hope everybody entered 2017 healthy and happy. wish all of you the best for 2017!!! now im waiting for the fix and let's roll'em out...
 
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