Natural Mod PP Filter

Natural Mod PP Filter 31

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forgot to add latest version with balanced sun and ambient for overcast daytime hours
Hazy in morning/evening, grey and cloudy in daytime
reduced the need for autoexposure, by increasing ambient light with low sun, which mimics the dynamic range of the eye quite well. as a result autoexposure range reduced so it should be impossible to notice now but will make small adjustment if there is a significant change in brightness. leave a comment if you find a track/car/time combo that the exposure/autoexposure transitions are still an issue on.

note: this inevitably won't look as good for screenshots during evening/morning, as overall contrast will probably be lower, but obviously that wasnt the goal of this mod

adjusted fog which got left out of previous update.
weather1.ini:
reduced cloud speed (kunos went a bit overboard with this for some reason)
small tweak to fog distance, can see further now but not so far that the low res far track elements are in your face
filter:
tiny tweak to saturation and glare
Rebased weather1.ini and colorcurves.ini on 1.0 versions. New version of weather1.ini adjusted the skybox and cloud speed, but made cloud colour a bit dark, so tweaked to get the looking white again.

Filter:
Reduced min exposure slightly and changed heat shimmer to 1.0 filter values.

What are you planning to upgrade this Black friday?

  • PC

  • PC Hardware (ram, gpu etc)

  • More games (sims)

  • Wheel

  • Shifter

  • Brake pedals

  • Wheel, shifter and brake in bundle

  • Rig

  • Something else?


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