I experimented with that, but I increased the DRS effect instead - it helps to prevent DRS trains and helps with easier overtaking. How does that sound?What do you mean by R&D upgrades for 50% races are inactive again (they are active for 25% races). Just want a bit more clarification. Also, could you look into making a slipstream ( less dirty air for more overtakes combine with more pitstop is just a dream for me ) mod that also has your amazing tyre wear mod.
To clarify the R&D upgrades: with the 50% race mod, if you improved your car (or the AI) with a tyre wear upgrade, it has no effect. The tyre wear is not slower, even though you / the AI has the tyre wear upgrade(s).
The game sometimes make some weird decisions...Ok, It is difficult to tune it so maybe I can try tyrewear 1.4 But it is interesting Aston try one stop too, not only Redbull. I am wondering how the game calculate it