Tyre wear mod: more strategies for 25% and 50% races (2 stops possible)

Misc Tyre wear mod: more strategies for 25% and 50% races (2 stops possible) 1.6

Login or Register an account to download this content
Wheel died again. I fixed it again. 25% races ready now.

Hello, first of all I want to say that I love your mod, but I have a problem that's pretty much gamebreaking for me. :-( On most of the tracks Ferrari always one-stops and gets a 1-2 finish. I tried to look up the optimal strategy the game gives you in Jeddah and when I load up with any other team than Ferrari, I get a 2 stopper as a fastest way to finish, but when I load up in a Ferrari I have automatically 1 stop strategy selected. Same thing happened in Barcelona, all the teams had selected a 2 stop strategy and only both ferrari's went for a one stop. :-/ It results in a pretty boring career mode, because the ferrari's with 1 stop strategies always win and has a big tyre wear advantage over the others.
It's because Ferrari has more TyreWear reduction through the R&D, because they are the best (at least in that regard). That's why I prefer this to be locked to 1.0 (R&D upgrades would have no effect). I am in the process of transforming the mod to that, but it needs to be countered by a higher general tyre wear and I need to find that correct value.
 
Last edited:
Wheel died again. I fixed it again. 25% races ready now.


It's because Ferrari has more TyreWear reduction through the R&D, because they are the best (at least in that regard). That's why I prefer this to be locked to 1.0 (R&D upgrades would have no effect). I am in the process of transforming the mod to that, but it needs to be countered by a higher general tyre wear and I need to find that correct value.
What is your wheel? And what is the problem?
 
50%race, 1,35 - tyrewear, 0,75 - minpuncture, 1,0 - RaD, tyreswap script .. :thumbsup: season 1 - round 8 (France)

Tyre_wear.png
 
Last edited:
50%race, 1,35 - tyrewear, 0,75 - minpuncture, 1,0 - RaD, tyreswap script .. :thumbsup: season 1 - round 8 (France)

View attachment 595081
The time it will take me to make a perfect 50% race is taking too long, even though I have a working wheel now, my game is bugged (personal race strategy does not work). I will release an update asap, what tyre wear do you recommend? I will just do that number then and adjust when I can have the opportunity to test or if you / others have a better suggestion :)
 
The time it will take me to make a perfect 50% race is taking too long, even though I have a working wheel now, my game is bugged (personal race strategy does not work). I will release an update asap, what tyre wear do you recommend? I will just do that number then and adjust when I can have the opportunity to test or if you / others have a better suggestion :)
I went only one race with this settings, but it was good, so 1.35 looks ideal.
 
The time it will take me to make a perfect 50% race is taking too long, even though I have a working wheel now, my game is bugged (personal race strategy does not work). I will release an update asap, what tyre wear do you recommend? I will just do that number then and adjust when I can have the opportunity to test or if you / others have a better suggestion :)
btw, I can't also switch to personalized pit strategy, although I did pit strategy practice program. And it is look like general bug:
 
Tythor Zeth updated Tyre wear mod: more strategies for 25% and 50% races (2 stops possible) with a new update entry:

Update for patch 1.09

At last, I can share the update for F1 22 v1.09 with you. I spent the last week repairing my wheel and my game (still) does not work properly. Therefore, this took much longer than planned. Feedback, especially for 50% races (that I could not test personally) in the discussion section is welcome!

Changes:
- Tyre wear for 50% races increased from 30% to 35%
- R&D upgrades for 50% races are inactive again (they are active for 25% races)

Read the rest of this update entry...
 
Next 50% races (career mode - Season 1):
1,35 tyrewear, 0,75minpuncture, 1,0 RaD.

Belgium - All 2 stops, Redbull softer combination of tyres.
Dutch - Some 1 stoppers, Verstappen one stop to win. (I cant imagine do one stop)

Personally I cant go more than 1,35 tyrewear :) Does lower minpucture force Ai to do 2 stops? Do you know if minpucture has some significant influence to Ai? :)

Belgium.png

Nizozemsko.png
 
Last edited:
Next 50% races (career mode - Season 1):
1,35 tyrewear, 0,75minpuncture, 1,0 RaD.

Belgium - All 2 stops, Redbull softer combination of tyres.
Dutch - Some 1 stoppers, Verstappen one stop to win. (I cant imagine do one stop)

Personally I cant go more than 1,35 tyrewear :) Does lower minpucture force Ai to do 2 stops? Do you know if minpucture has some significant influence to Ai? :)

View attachment 596199
View attachment 596200
Thanks for the feedback. I know it influences the AI, but it can be in a bad way (pitting last lap because their tyres are close to ruined)
 
What do you mean by R&D upgrades for 50% races are inactive again (they are active for 25% races). Just want a bit more clarification. Also, could you look into making a slipstream ( less dirty air for more overtakes combine with more pitstop is just a dream for me ) mod that also has your amazing tyre wear mod.
 
Last edited:

Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


Results are only viewable after voting.
Back
Top