TT Isle of Man - The Game

But despite all that, using a car sim steering wheel for bike racing game is still silly, it looks silly too. :p;)
If using a wheel is silly, then I guess I'm a silly guy :p. I should point out that using car sim settings on the wheel (namely 900 degrees of rotation) is silly for a bike game. I have my degrees of rotation set to 100 degrees for bike games, so the movement of the wheel closely matches the lean angle in game. It feels very natural, and using any other controller would feel like I have less control. Using anything other then a wheel would just be silly to me.

As far as looking silly, I don't have an audience watching me. Even if I did, I don't care if I look silly. Silly doesn't make me slower. So pre judge me all you want. Just don't race me, or you'll be the one to look silly :p:confused::D
 
I quoted your post, I'll quote it again at no point did you say anything about only relating to corner entry:

"Nonsense, you need to turn, read this......" <-- that is what you said, pray tell where is the bit about only referring to corner entry in that sentence? Using the word deluded was also not especially nice but hey ho.

Indeed, but the movement of the front wheel axis is largly irrelevant, as a rider you are not consciously turning the bars. The bars may not be straight, but they will be a lot closer to straight than full lock, it's negligible, it's all about the angle of lean. I realise we're arguing semantics here, but when you use a wheel to control a bike in a game the wheel axis is controlling the lean angle which is not comparable with what the axis of the handlebars do, hence the disagreements! When I use a gamepad I equate the thumbstick movement to the many various pressures I applied to get lean angle, there is no one single movement a rider does to attain lean angle and indeed you have a vast array of riding styles.

Post #35
And after a lot of mumbo jumbo, we have now come to the conclusion that when cornering the bar on a bike is not straight.
And yes, anyone who thinks it's not this way is sorely deluded.
Personally I just twitch my right arse cheek to pop a wheelie.
 
As far as looking silly, I don't have an audience watching me. Even if I did, I don't care if I look silly. Silly doesn't make me slower. So pre judge me all you want. Just don't race me, or you'll be the one to look silly :p:confused::D
Still very silly in fact. And childish to boot.
 
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Post #35
And after a lot of mumbo jumbo, we have now come to the conclusion that when cornering the bar on a bike is not straight.
And yes, anyone who thinks it's not this way is sorely deluded.
Personally I just twitch my right arse cheek to pop a wheelie.

More straight than turned though which is the point Andy and I was making all along, yet you made an argument about it. I'll quote that article you posted:

"This is too subtle for most riders to notice, maybe only 1 or 2 degrees steering angle"

That's about as negligible as you can get, the VAST majority of the cornering ability of a bike at speed comes from the angle of lean.

I tell you what ride a bike and then apply the same steering angle you do with a wheel in the game and your teeth and chin will be having intimate relations with Mrs Tarmac when your front tyre folds.

In short, and on your original subject you cannot equate the axis of a wheel to the axis movement of a real bikes bars for cornering. So why even bother arguing it when it's blatantly wrong and anyone who thinks different is deluded.
 
had a quick play around and trying to control rider and passenger had me all over the shop LOL, quickly put that to auto. I noticed the bike drifted to the left constantly is that a sidecars foible? And I still get the rear end snaps with the sidecars...oh well.
 
DLC is out ,a couple of bug fixes and thats it, wish they would work on the physics
General improvements and fixes:
  • Added sidecar DLC content
  • Fixed several collision glitches on the Snaefell Mountain track
  • Fixed small undesired elevations on several fantasy tracks (for example, old Blair Forest and Hertfordshire)
  • Fixed a crash which occurred when changing sections on the Snaefell Mountain Course
  • Updated fmod version to fix a sound bug which could cause random crashes
 
I hope some clever people on here with our help might be able to do something with this.

Haven't tried the DLC yet, but it's been said the rear end behaviour is still present, and now also present with the sidecars. We need to find a way to fix this, I'm not sure the developers are listening to the complaints...

Or we could turn up at their offices and mildly berate them with plenty of fist-shaking? :D
 
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I'd really like to see this around the IOM!
A few years ago a retired Aussie outfit racer did a deal and ended up owning the rights to the 'Vincent' name and all rights.
Going under the banner of 'The Irving Vincent' they completely redesigned the power plant, bored the new castings out to take HSV pistons etc and plumbed everything as it should have been originally. I can't put a date to it but the solo won at Daytona, must be about 10 years ago.
A 'road' version of the solo is available for somewhere between A$50 and $100K.....probably didn't get that right but time flies when one has CRAFT Syndrome.
:cool:

The New Vincent.jpg
 
More straight than turned though which is the point Andy and I was making all along, yet you made an argument about it. I'll quote that article you posted:

"This is too subtle for most riders to notice, maybe only 1 or 2 degrees steering angle"

That's about as negligible as you can get, the VAST majority of the cornering ability of a bike at speed comes from the angle of lean.

I tell you what ride a bike and then apply the same steering angle you do with a wheel in the game and your teeth and chin will be having intimate relations with Mrs Tarmac when your front tire folds.

In short, and on your original subject you cannot equate the axis of a wheel to the axis movement of a real bikes bars for cornering. So why even bother arguing it when it's blatantly wrong and anyone who thinks different is deluded.

Yeah yeah, keep telling yourself that.
Turn the wheel, why, even push down on it, the rider leans bars turn...sorted.
If you can't do it or understand it that's fine, I've been a sims racer for many years and other sim racers use their wheels for any racing game they can, it's their tool of the trade so to speak.

I can't use a pad for car sims nor bike but I can and very well use a wheel.
I wonder how that is?
Steer with the rear ftw!
 
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