hi,
first of all, good work. with your mod,
racing against ai is much more competitive and better.
Thanks!
nevertheless i noticed some weird ai behaviour.
- when the ai is leaving the racing line (maybe for attacking or defending their position) they break much too early for next corner.
the result is, that it can easily overtake the ai by just staying on the racing line and get past them.
I havent been able to correct how the AI defends. If you check the overview page there's blocking parameters in the ai_driver_config file, but these don't control every aspect of the ai defending. I also havent been able to change the line the ai takes while defending. though i have been able to at least speed them up a bit when they do defend. this has been improved over the default game
on the other hand, the ai didn't manage it to overtake me even they are faster, because every time they want to attack and leave racing line, they break too early infront of the next corner.
assuming you're actually leaving them enough room and not cutting them off, as long as the nose of their car is in front of you before the braking line, they will hold the line. I haven't been able to get them to really "make a move" on you without diving in recklessly and/or running into the back of you. believe me i tried to fix this but no overtaking parameter in the ai_driver_config file really made a difference
- when the ai is fighting for positions against each other, they drive very slow. result is, that in some cases it is very easy to overtake even both of them.
it's the same as the above. If the ai car behind can't get its nose ahead of the ai car in front, it won't complete the move and will slow down. the ai car in front however takes the defending line so he slows down too. this is why you see this behavior which again, i haven't been able to correct, nor has anyone else as far as i know
Overall if you do some races with the default game, then install my mod and do some more races, the differences will become very apparent. I've done the best that i can with the AI to the best of the collective knowledge available on this website. Unless someone finds some "golden bullet" or manages to decode the executable (which I'm under the impression is illegal) I don't think the AI can get much better than what I, Demy van Zoggel , or Kristian Nenov have done.
But if you find anything, feel free to let me know! I'm always open to help and new ideas (so long as you know what you're talking about and have done your homework )