@aphidgod for the space you mean wheelbase? or the ARB front/rear? if you wanna i post the suspension.ini
BremgartenI found a really nice historical topographic map yesterday, and couldn't resist making a start on a track I have wanted to make for a couple of years
View attachment 352890
you need to apply the scaling in your modelling program, so that it shows 1 as scale. I use Blender, it is different in other programshm, the model looks too big maybe 'll scale it
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Bremgarten
Please please please camber and toe for solid axles if it might be possible?
Solid progress on the axle thing
- hubs attached directly to chassis by pivots
- red lines just show where the hubs actually are
- white line is a tie rod connecting the 2 hubs
- yellow line is the only steering link
Now I need to add more physics objects (ie. the solid axle) and springs/dampers so it's actually a beam axle.
Although as it stands it's already a serviceable gokart suspension...
It's a completely new suspension type, so not really the same level of thing you're asking for.Please please please camber and toe for solid axles if it might be possible?
Looks better than i expected with the new ones, as i had something for the old R-logo.Thank you formulaHEINE for the input. I would like to know what you think of the new VW logo and the 'R'
Update: damper code now done on my end and 80% has become 99%. Gotta love the tumultuous cycle of development,What he neglects to mention is that it crashes the game about 80% of the times you try to drive it.