Now bear with me here, this is going to wind a few of you up.
I just added up the RRP of everything for this game on Steam, no offers, and it adds up to £85.
I am guessing most of you think that is good value, but I beg to differ.
It is only good value because a lot of you maybe compare it to other games or Iracing, but in general terms let's compare it to other games.
I am currently playing God of War, that has no DLC, and retail sets you back about 40 quid. Full game, no addons, Some games I imagine cost far more or are similar price wise.
Sim comparison F1 2020 say, all content 64 quid. Automobilista season pass is 80 quid. I cant work out DR 2.0 but I think if you bought everything from release full price it was over 100. The basics games gives you a few cars and tracks for 40 odd quid, now that is a total rip off if you ask me and its because the game was about a third of a game on release.
Why is it that sim racers are so easy to exploit? I know we are not alone here, most games do it now, but with Dirt Rally 2.0 really showed what exploiting a tiny population can rake in if you di it. Literally selling old content as new. You are so easy to manipulate, new physics, tyres, Oh yes we'll pay 40 quid for 8 tracks and about 10 cars! Bless.
Fair enough this game is new, it feels new, and the content is good and you can get it on sale as you can now for cheaper.
But the fact remains sim developers really do exploit sim gamers, and why? Because on the whole most of you are desperate or dumb enough to just forget what games ought to cost. And pay whatever they want you to pay. Just like SKY, Amazon, Disney, Netflix etc.
Now that's a harsh comment I know, but take a look here, if you always do it, guess what happens, that cost keeps on rising, more DLC keeps coming and they market it as unmissable and you MUST have it, but really is it such a good idea? Eventually a game with all content will be 200 quid plus and you are making companies vast profits who in the past would have to work harder for their money, you make it easier and easier for them to exploit you.
Kunos announced recently they had made 100 million recently, couldn't they just release a bit more with the game from new instead of basically releasing half a game? Wouldn't that be refreshing?
I just added up the RRP of everything for this game on Steam, no offers, and it adds up to £85.
I am guessing most of you think that is good value, but I beg to differ.
It is only good value because a lot of you maybe compare it to other games or Iracing, but in general terms let's compare it to other games.
I am currently playing God of War, that has no DLC, and retail sets you back about 40 quid. Full game, no addons, Some games I imagine cost far more or are similar price wise.
Sim comparison F1 2020 say, all content 64 quid. Automobilista season pass is 80 quid. I cant work out DR 2.0 but I think if you bought everything from release full price it was over 100. The basics games gives you a few cars and tracks for 40 odd quid, now that is a total rip off if you ask me and its because the game was about a third of a game on release.
Why is it that sim racers are so easy to exploit? I know we are not alone here, most games do it now, but with Dirt Rally 2.0 really showed what exploiting a tiny population can rake in if you di it. Literally selling old content as new. You are so easy to manipulate, new physics, tyres, Oh yes we'll pay 40 quid for 8 tracks and about 10 cars! Bless.
Fair enough this game is new, it feels new, and the content is good and you can get it on sale as you can now for cheaper.
But the fact remains sim developers really do exploit sim gamers, and why? Because on the whole most of you are desperate or dumb enough to just forget what games ought to cost. And pay whatever they want you to pay. Just like SKY, Amazon, Disney, Netflix etc.
Now that's a harsh comment I know, but take a look here, if you always do it, guess what happens, that cost keeps on rising, more DLC keeps coming and they market it as unmissable and you MUST have it, but really is it such a good idea? Eventually a game with all content will be 200 quid plus and you are making companies vast profits who in the past would have to work harder for their money, you make it easier and easier for them to exploit you.
Kunos announced recently they had made 100 million recently, couldn't they just release a bit more with the game from new instead of basically releasing half a game? Wouldn't that be refreshing?