Maybe it's something in my settings?
is not so important to me.. With the metal_scratches.dds that I have revised for me, it works for me
it's only the Shadow and Lanzo
I just thought you should know because it is not like that with the other vehicles of you and everyone else......if I have only the problem it does not have to be revised
v6nc6903bivqf1mzg.jpg
 
One of the last AC video settings in CM is skybox reflections, yours looks like it's probably set lower?
a6O896O.jpg

For some reason default AC is like, 150% but you should just have it at 100%
 
One of the last AC video settings in CM is skybox reflections, yours looks like it's probably set lower?
a6O896O.jpg

For some reason default AC is like, 150% but you should just have it at 100%

Thanks for the hint ... Unfortunately it did not work :( with my revised metal_scratches.dds
it is currently working .... Maybe I still find the mistake
Thanks again to all for your effort !
 
Maybe these series didn't use turning indicators.
What you could do is release an mc12 gt1 physics for free as a data folder or s1 using the Kunos model, so it matches the gt1 cars.
It's legal in here. Maybe not of your liking for sure but I just through it here. Or maybe for those who bought the whole pack.

Or free for all, it might increase the gt1 pack sales.

I'll prepare myself for all the Disagree rating
 
Maybe it's something in my settings?
is not so important to me.. With the metal_scratches.dds that I have revised for me, it works for me
it's only the Shadow and Lanzo
I just thought you should know because it is not like that with the other vehicles of you and everyone else......if I have only the problem it does not have to be revised
v6nc6903bivqf1mzg.jpg
It is the same for me as well, also other team members agree they are too transparent the glass on these 2 cars also the windscreens was mentioned,
the other 4 cars are all using values of 0.3 the Tornado, the 55/57, the Vortex Daniel made is using values of 0.4, but the Shadow and the Lanzo he made are using 0.1 values,
I see the same issues and it will be updated thanks for sharing your feedback. :)
 
Ah yes i had been noticing how very too transparent the headlights glass was but i tough it was just something on my side with settings and all :)!
Thank you for the compliment :D
Yeah sadly they keep me locked up in a cage so dont get out too much,
all the cars need to be 100% consistent and same values and settings need to be applied to all the cars,

if you make 1 car and release that 1 car maybe you can get away with it,
but not running a pack, strange how after 1 year the issues are just been noticed or we could have delt with it prior, anyways only a small thing take 5 minutes to update.

and yes great work with the liveries from all you guys keep them coming! :)
 
Oh, I have a small request. When using default AC, or CM without track map plate plug in, make it so that a map isn't shown (just the base white scratched plate), instead of Imola that will very rarely match the current track in use and seems to suffer some z-fighing (except on the Vortex).

Btw, the 57 is missing the "enter" animation when in the showroom.
 
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Oh, I have a small request. When using default AC, or CM without track map plate plug in, make it so that a map isn't shown (just the base white scratched plate), instead of Imola that will very rarely match the current track in use and seems to suffer some z-fighing (except on the Vortex).

Btw, the 57 is missing the "enter" animation when in the showroom.
Wow still the anims missing, I think ill write it down on my hand with a marker :roflmao::p
 
Also, to make it more in line with other cars in the pack, many default Vortex liveries could have a few fake sponsors added. They look great, but look a bit plain for a race car with only the number plate.

Edit: On the UI there are some very minor things to point: The 55's liveries are missing driver info; skin thumbnails aren't normalized for all cars (Russo's look great). On cars info there's a wrong version in the description.
 
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Also, to make it more in line with other cars in the pack, many default Vortex liveries could have a few fake sponsors added. They look great, but look a bit plain for a race car with only the number plate.

Edit: On the UI there are some very minor things to point: The 55's liveries are missing driver info; skin thumbnails aren't normalized for all cars (Russo's look great). On cars info there's a wrong version in the description.
Makes us a normalized version man matching thubnails. :p
 
LOL, I know it's a terrible PITA. I'll do them for the 55, 57, Tornado by matching Shadow style.
Lanzo's and Vortex are really cool, being custom shapes, but that's a waste of time for >30 skins.
 
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LOL, I know it's a terrible PITA. I'll do them for the 55, 57, Tornado by matching Shadow style.
Lanzo's and Vortex are really cool, being custom shapes, but that's a waste of time for >30 skins.
Yeah imagine set making 100+ unique icons I mean the man who does that has got bigger balls than me for sure. :p:roflmao::roflmao:
 
Yup, that's it. If there's any you hate just tell me and try to find a better solution. Many would require new presets to represent them properly. :\
I sent them the guys thanks man,
if they like them most likely they will use them and leave credits ect,
thanks for taking the time to make them more consistent :)
 

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