My monitor is 34", 3440x1440 , 21:9 and 1800RMay be it is because 1000R is still too show a wrap to make that obvious. May be also pictures does not show it as if looking that screen in person.
The difference becomes very obvious when you start to drive with the correction at its maximum. You lose this "speed" feeling from the stretched/distorted fov at the sides.
I can't use it though, it screws with my brain after driving without it for years and a fov of 49° in all sims.
Yep! And it wouldn't be that useful anyway since acc is the only game that has this correction setting.A 49" 1000R gets only about 120 degrees of field of view, but a triple if set at 60 degree angle would get 180. So if I want to see what is happening on the side, I need triple. Or wait for 600R screen. Not sure any one would make such thing, won't be useful for anything other than gaming
But it's not perfect in ACC either because it takes the fully rendered image and stretches out the center.
This results in a lower resolution in the center, blurry details, pixel crawling etc.
Yep.. Having a 34" 1800R screen, I know what you mean hehe.Great illustrations Rasmus!
These all makes sense! I guess that for a 49" 1000R screen, that difference is just too little to make any impact visually. And even with correction, it won't provide the additional information available on a triple setup for seeing who is next to you. And the situation is even worse for my 34" 1500R screen
On a 49", the correction has a stronger effect! I'll ask a friend of mine to take a picture of it with/without correction! Curious myself
Yeah they all use this geometrical approach for the so called "Viewport".I think most if not all rendering engines uses ray tracing, so this stuff is actually implemented "automatically". Otherwise, the triple setup wont look right at all like you have shown earlier.
But implementing triples isn't that easy, apparently. ACC lacked triple screen support for a long time and dirt rally never got it.
Maybe making the projection plane a curve isn't that straightforward... No idea honestly.
What do you mean Ernie? Triples are rendered correctly, aren't they?Shame we cannot implement it, would be so beneficial to my triples.