try 0.1.46, that gives good performance. But it might depend on your settings, your CPU and if you run SOL or not. There are just too many variables to give you an answer. You have to test what works for you.
Really?1.61 is the last stable.
When it comes to CSP, it's all relative, I don't think we will ever get 100% stable version with its perpetual scope creep.Really?
You're right, it is all relative. I'd prefer to quote the team behind CSP rather than personal or a groups opinion thought. 1.46 is the last stable build, 1.52 is somewhat stable (according to Ilja et al.)When it comes to CSP, it's all relative, I don't think we will ever get 100% stable version with its perpetual scope creep.
Just released 1.62 is still buggy with some performance issues, 1.61 seems to work fine for most people, including VR application.
There is no formal release certification and the whole "recommended" build is just word of mouth from a group of people here.You're right, it is all relative. I'd prefer to quote the team behind CSP rather than personal or a groups opinion thought. 1.46 is the last stable build, 1.52 is somewhat stable (according to Ilja et al.)
I personally have a lot of problems with 1.6*, but again like you say, it's all relative.
Hey bro, doesnt load. Crashes to race cancelled. Sometimes it freezes on loading spine in loading screen.
I didnt want to add portable light towers... LilSki wanted them... So I came up with a compromise
Potentially next weekend will be 1.0 released. And yes curb sounds are fixed among a few other things.Nice feature! Will there be a downloadable update soon? Are curb-sounds incorporated in the update too?
They are triggered based on sun input, like the rest of the night lighting.Are these triggered at a specific time?
Manually download.If I have Road America mod already in CM will it auto update every time you issue a new version or do I have to manually download the mod and paste over existing mod installed?
Any chance we can see some tarmac lines (in shadow) without the use of SOL? Not sure how it's even possible to do what has happened with your lines, but I guess it's mod-related?Potentially next weekend will be 1.0 released. And yes curb sounds are fixed among a few other things.
Already fixed.Any chance we can see some tarmac lines (in shadow) without the use of SOL? Not sure how it's even possible to do what has happened with your lines, but I guess it's mod-related?
NOTE...
- Lights added
- John been messing with CSP stuff so who knows what he has added
- Moto layout added which I doubt anybody will use but it's there (it's terrible)
- Typos fixed in surfaces.ini
- Many more details added
- Fixed lines and road edge not receiving shadows
- Land elevations fixed around carousel and kink and missing foliage added
- Road to land gaps fixed
- Curb sounds fixed
- Many shader and texture tweaks
- Brake markers added for the kink