The new people at imola are not camera facing.This is why their lighting is not messed up by pp filters like the camera facing people. I personally hate the camera facing and have been actively looking for an alternative solution and this may be that solution. It will just be more work as you have to manually place people like this and camera facing people you just define an area and they automatically get added to that area.
This is what the people at imola look like.
As for 3D "rubber bits" I'm not a big fan of them being that they are not dynamic. I had thought about doing something like AMS where they use a "rubber bits" texture that would come in along with the groove, but we will see.
This is what the people at imola look like.
As for 3D "rubber bits" I'm not a big fan of them being that they are not dynamic. I had thought about doing something like AMS where they use a "rubber bits" texture that would come in along with the groove, but we will see.