Yeah thanks for sharing
sadly its not something that is related to the actual fonts,
1 sec ,
so basically you create a helper a green dummy we call it for example,
this green dummy in max needs to be Y green up,
like here,
the you simply align this "helper" with anything you want inside the 3d world /environment,
I mean I could align this with the tires or anything I chose makes no difference to anything we create in 3d geometry,
its called "DISPLAY_DATA" ,
and that is all it is everything that is digital in the scripts aligns to the center of this green dummy,
if you have a steering wheel with a display and you require fonts on it,
then you have in the hierarchy "STEER_HR" high res mesh, "STEER_LR" low res mesh,
so then you would attach the "DISPLAY_DATA" to the "STEER_HR"
these are just locations stored inside 3d space they give "0" settings to anything at all nothing,
there is nothing to cause issues with fonts not actually working correctly,
there maybe issues with the actual fonts or there maybe issues with the scripts inside the engine that kunos built its 1 or the other or maybe both some things hardly work at all