AndreasFSC
Too much going on...
The idea of the shaders is that they should behave more consistent no matter what material they are used for. The tracks and cars are made to fit the original shaders obviously, so sometimes it can look less good with the new shaders. But in one way the new shaders should be more "realistic" and react more to the direction of lights. I have reduced bumps to have more of the mesh normals in the calculations. Otherwise the bumps were kind of offset in some directions and sun reflections were wrong. It might be caused by some calculations error, so things can be improved later.
I have tried some very good looking sky textures, but I had some problems with sun not matching light direction. But if we can fix that (or if I did something wrong when installing them) and get permission from the author, I think that we definitely need better skies.
Today I got some installer get started help from @GTR233, so I have made the most part of an installer for the remaster mod.
Maybe not the most visually impressive installer so far, but very useful
I have tried some very good looking sky textures, but I had some problems with sun not matching light direction. But if we can fix that (or if I did something wrong when installing them) and get permission from the author, I think that we definitely need better skies.
Today I got some installer get started help from @GTR233, so I have made the most part of an installer for the remaster mod.
Maybe not the most visually impressive installer so far, but very useful
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