Out-effing-standing
@Phoenix77... Those most recent screenshots are gorgeous.
Cheers Alb, glad you're liking the progress
The only thing that might be overdone would be the yellow arrow signs. Then again, they might not be oversaturated at all. I know that signs like those are usually bright and reflective/glowing so they can be seen from a distance and seen in slightly foggy air, etc
These textures aren't final yet... I don't think any of the textures are yet... including the road textures and road signs... So no worries about pointing out about the chevrons.. thanks.
Recently I've got the main road sign billboard done...
they were simply a clean yellow background before... Now I'm adding some grungy-ness to them.
I might do a few variations of the chevrons... as they're next to each other... to lower repetitions.
Also where they're all going to be combined into billboards... There will be 16X less materials used.
There will probably be a few more billboards, for distance signs, barrier and bridge end warning signs,
Speed limit signs etc... I'll be keeping them separated roughly by colour, so I can tweak the shaders, independently if they have a yellow, white or greenish background
The good thing about playing about with the textures is... LA Canyons, Bixby Creek PCH, and The Snake all sort of get updated at the same time... as they're all in California
v0.95 was released a bit early... just to get the
much better flowing road layout out there... and it was a year after the 1st release.