Moonshine Still Revived

Plugins Moonshine Still Revived 1.6.0

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Currently working for a fix for the rent apartment but how can i fix the issue with you mod that the telephone will break can you explain what i have to change. Best regards Tduck5819.
 
After about 10ish minutes of brewing my game suddenly crashes out of nowhere. ive repeated this 3 times to confirm it wasnt just a one off thing. No clue whats causing it and i have no mods that have ever crashed my game before.
 
Currently working for a fix for the rent apartment but how can i fix the issue with you mod that the telephone will break can you explain what i have to change. Best regards Tduck5819.
I need to add support for your mod on my end, I assume you are creating a clone of the phone GameObject for your apartment.

It would be easiest if you provide me a savegame with everything installed in your new house, so I can see where to place the note to call Seppo and how to address the correct phone.


Nevermind you use the same GameObject.

Just move the GameObject called "CallSeppo" to a new position for example
Local Position (X,Y,Z): -1285.179f, 0.812f, 1080.17f; - Local Euler Angles (X,Y,Z): 0f, 120f, 0f;

var paper = GameObject.Find("CallSeppo");
paper.transform.position = new Vector3(-1285.179f, 0.812f, 1080.17f);
paper.transform.localEulerAngles = new Vector3(0f, 120f, 0f);


would be ideal to save the old position data in case the phone will get moved back.

1708774729117.png
 
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After about 10ish minutes of brewing my game suddenly crashes out of nowhere. ive repeated this 3 times to confirm it wasnt just a one off thing. No clue whats causing it and i have no mods that have ever crashed my game before.
Hi veqe33,

would be nice if you could provide a logfile (example output_log.txt) or some other kind of additional information otherwise I can not help you.
 
I need to add support for your mod on my end, I assume you are creating a clone of the phone GameObject for your apartment.

It would be easiest if you provide me a savegame with everything installed in your new house, so I can see where to place the note to call Seppo and how to address the correct phone.


Nevermind you use the same GameObject.

Just move the GameObject called "CallSeppo" to a new position for example
Local Position (X,Y,Z): -1285.179f, 0.812f, 1080.17f; - Local Euler Angles (X,Y,Z): 0f, 120f, 0f;

var paper = GameObject.Find("CallSeppo");
paper.transform.position = new Vector3(-1285.179f, 0.812f, 1080.17f);
paper.transform.localEulerAngles = new Vector3(0f, 120f, 0f);


would be ideal to save the old position data in case the phone will get moved back.

View attachment 732664
Implemented, will be added in the next update. Thanks for your response.
 
Hello you can help me?
I have recently download the mod of moonshine and it are work correctly but when i go to put the kilju on still it says "doesn´t smell right" what im making wrong?
Too much yeast or vinegar.


If you leave the lid of the bucket open for too long, it starts to produce vinegar.
 
How long is the whole process supposed to take? From your video it seamed fast but I've been waiting for the methanol to boil for like 2 real life hours lol.
 
How long is the whole process supposed to take? From your video it seamed fast but I've been waiting for the methanol to boil for like 2 real life hours lol.
If you keep the fire at 2 wood logs all the time the methanol is completly boiled off when the temperature is reaching 78.4 degrees C
Methanol starts boiling at 65 degrees C
Should only be about a Minute or Two.
 
If you keep the fire at 2 wood logs all the time the methanol is completly boiled off when the temperature is reaching 78.4 degrees C
Methanol starts boiling at 65 degrees C
Should only be about a Minute or Two.
Ahh okay gotcha. Thank you for the sweet mod.
 
you can report it and say you are the owner and it should get taken down pretty fast (but im not sure if they have the same kind of urgency when the stolen mod is not on their site...)
Its down to the byte my file its the exact same size - date - filestructure- decompiled the exact copy.
Nexus user is breaking

File Submission Guidelines on nexus itself:​

https://help.n****mods.com/article/28-file-submission-guidelines
Proper credit to the original author(s) must be given unless the author(s) has/have specified that credit is not necessary. Please, be aware that the mere accreditation of an author is no substitute for receiving explicit permission to upload or modify someone else’s content.

Compilations must provide functionality beyond repackaging. In other words, an acceptable compilation must be "more than the sum of its parts".

Furthermore he is a lier to the community

moreover I distribute all my mods under no license
Since I am the only active contributer and the only Copyrightholder to my codebase and the source is closed I have all rights reserved to take it down to protect my Interlectual Property and the work I did the last Years.

I also see no Fairuse intentions from him on Nexus so. I gave him the option to selfreport or to delete it himself.
 
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you can report it and say you are the owner and it should get taken down pretty fast (but im not sure if they have the same kind of urgency when the stolen mod is not on their site...)
He got banned.
EDIT:
He was already banned on August 19 for other stolen mods. committed another offense and was immediately banned again.
 
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