@snthennumbers Could be due to the fact that Gulbroz's program is outdated. use the BXML Converter to convert back to binary.
you changed the name also in database?I have added my team mates name to Language file but her name still didn't appear on race report. Her name on race reports are XX.
Also when i changed the player ID card all i see this this weird graphics like this:
I added April Swift to language but her name appears as XX in the race comments after the race and her picture is as above
Anyone know how to fix that?
you changed the name also in database?
that's not the way to do it, seen in the pic you replaced her for vettel, instead of adding her into the game, you had to replace vettels name with hersYes i have added a new person in database called April Swift
f12013\audio\soundbanks\crowd.bnk
f12013\audio\soundbanks\detonations.bnk
f12013\audio\soundbanks\environment_garage.bnk
f12013\audio\soundbanks\Init.bnk
f12013\audio\soundbanks\mech_common.bnk
f12013\audio\soundbanks\music_racefinish_event.bnk
f12013\audio\soundbanks\music_trackintro_event.bnk
f12013\audio\soundbanks\persistent.bnk
f12013\audio\soundbanks\ui_trans_race.bnk
f12013\database\database.bin
f12013\download\pack_1\pack_1.nfs
f12013\download\pack_2\pack_2.nfs
f12013\forcefeedback\effectsetup.xml
f12013\tracks\circuits\monza\route_0\era_1988\ai_track.xml
f12013\tracks\circuits\monza\route_0\era_1992\ai_track.xml
f12013\tracks\circuits\monza\route_0\era_2013\ai_track.xml
f12013\tracks\circuits\monza\route_0\ai_track.xml
f12013\tracks\circuits\monza\route_0\objects2.pssg
f12013\tracks\circuits\monza\route_0\patchup_ot2.pssg
f12013\tracks\circuits\monza\route_0\progress_track.xml
f12013\tracks\circuits\monza\route_0\track.jpk
f12013\tracks\circuits\monza\patchup_ot.pssg
f12013\tracks\circuits\monza\tracksplit.pssg
f12013\tracks\circuits\monza\treestextures.pssg
f12013\tracks\circuits\sepang\route_0\era_2013\ai_vehicle_track.xml
f12013\tracks\circuits\sepang\route_0\era_2013\reducedmechanics.jpk
f12013\tracks\circuits\singapore\route_0\patchup_ot2.pssg
f12013\tracks\circuits\singapore\route_0\progress_track.xml
f12013\tracks\circuits\singapore\route_0\track.jpk f12013\tracks\circuits\singapore\patchup_ot.pssg
f12013\tracks\circuits\singapore\tracksplit.pssg
f12013\tracks\difficulties\era_1988\ai_track_difficulties.xml
f12013\tracks\difficulties\era_1992\ai_track_difficulties.xml
f12013\tracks\difficulties\era_2013\ai_track_difficulties.xml
f12013\tracks\difficulties\ai_track_difficulties.xml
f12013\F1_2013.exe
f12013\game_gdf.dll
f12013\game_version.txt
f12013\win_000.nfs
Again, does anybody know how to slow down the a.i in the wet?